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	<title>DnD:3x/Chuul - Revision history</title>
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	<updated>2026-07-29T16:30:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.rlyehable.com/index.php?title=DnD:3x/Chuul&amp;diff=21867&amp;oldid=prev</id>
		<title>Rlyehable: Created page with &quot;{{edition|Chuul}} {{OGL Top}} =Chuul=  {{3.5e Monster Classic |creature= |style= |size=Large |type=Aberration |subtypes=Aquatic |hd=11d8+44  |hp=93  |init=+7 |speed=30 ft. (6 squares), swim 20 ft. |ac=22 (–1 size, +3 Dex, +10 natural) |touch=12  |flat=19  |bab=+8 |grapple=+17 |at=Claw +12 melee (2d6+5) |full_at=2 claws +12 melee (2d6+5) |space=10 ft. |reach=5 ft. |sa=Constrict 3d6+5, improved grab, paralytic ten...&quot;</title>
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		<updated>2024-01-17T00:51:02Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{edition|Chuul}} {{OGL Top}} =Chuul=  {{3.5e Monster Classic |creature= |style= |size=Large |type=Aberration |subtypes=Aquatic |hd=11d8+44  |hp=93  |init=+7 |speed=30 ft. (6 squares), swim 20 ft. |ac=22 (–1 size, +3 &lt;a href=&quot;/index.php?title=SRD:Dexterity&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;SRD:Dexterity (page does not exist)&quot;&gt;Dex&lt;/a&gt;, +10 natural) |touch=12  |flat=19  |bab=+8 |grapple=+17 |at=Claw +12 melee (2d6+5) |full_at=2 claws +12 melee (2d6+5) |space=10 ft. |reach=5 ft. |sa=&lt;a href=&quot;/index.php?title=SRD:Constrict&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;SRD:Constrict (page does not exist)&quot;&gt;Constrict&lt;/a&gt; 3d6+5, &lt;a href=&quot;/index.php?title=SRD:Improved_Grab&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;SRD:Improved Grab (page does not exist)&quot;&gt;improved grab&lt;/a&gt;, paralytic ten...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{edition|Chuul}}&lt;br /&gt;
{{OGL Top}}&lt;br /&gt;
=Chuul=&lt;br /&gt;
&lt;br /&gt;
{{3.5e Monster Classic&lt;br /&gt;
|creature=&lt;br /&gt;
|style=&lt;br /&gt;
|size=Large |type=Aberration |subtypes=Aquatic&lt;br /&gt;
|hd=11d8+44  |hp=93 &lt;br /&gt;
|init=+7&lt;br /&gt;
|speed=30 ft. (6 squares), swim 20 ft.&lt;br /&gt;
|ac=22 (–1 size, +3 [[SRD:Dexterity|Dex]], +10 natural) |touch=12  |flat=19 &lt;br /&gt;
|bab=+8 |grapple=+17&lt;br /&gt;
|at=Claw +12 melee (2d6+5)&lt;br /&gt;
|full_at=2 claws +12 melee (2d6+5)&lt;br /&gt;
|space=10 ft. |reach=5 ft.&lt;br /&gt;
|sa=[[SRD:Constrict|Constrict]] 3d6+5, [[SRD:Improved Grab|improved grab]], paralytic tentacles&lt;br /&gt;
|sq=Amphibious, [[SRD:Darkvision|darkvision]] 60 ft., immunity to [[SRD:Poison|poison]]&lt;br /&gt;
|fort=+7 |ref=+6 |will=+9&lt;br /&gt;
|str=20|dex=16|con=18|int=10|wis=14 |cha=5&lt;br /&gt;
|skills=[[SRD:Hide Skill|Hide]] +13, [[SRD:Listen Skill|Listen]] +11, [[SRD:Spot Skill|Spot]] +11, [[SRD:Swim Skill|Swim]] +13&lt;br /&gt;
|feats=[[SRD:Alertness|Alertness]], [[SRD:Blind-Fight|Blind Fight]],[[SRD:Combat Reflexes|Combat Reflexes]], [[SRD:Improved Initiative|Improved Initiative]]&lt;br /&gt;
|env=Temperate marshes&lt;br /&gt;
|org=Solitary, pair, or pack (3–5)&lt;br /&gt;
|cr=7&lt;br /&gt;
|treas=1/10th coins; 50% goods; standard items&lt;br /&gt;
|align=Usually [[SRD:Chaotic Evil|chaotic evil]]&lt;br /&gt;
|adv=12–16 [[SRD:Hit Dice|HD]] (Large); 17–33 [[SRD:Hit Dice|HD]] (Huge)&lt;br /&gt;
|la=—&lt;br /&gt;
}}&lt;br /&gt;
A horrible mix of crustacean, insect, and serpent, the chuul is an abomination that lurks submerged or partially submerged, awaiting intelligent prey to devour. Although amphibious, chuuls are not good swimmers and actually prefer to be on land or in very s[[SRD:Hallow|hallow]] water when they attack. A chuul is about 8 feet long and weighs 650 pounds.&lt;br /&gt;
&lt;br /&gt;
Chuuls speak Common (or Undercommon, for the underground variety).&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
&lt;br /&gt;
A chuul prefers to wait by the shore, submerged in murky water, until it hears nearby prey (in or out of the water) that it can attack with surprise. A chuul grabs with its claws and [[SRD:Constrict|constrict]]s its foe, then passes the opponent to its paralytic tentacles. It tries to always have one claw free, so if it faces a large number of opponents, it drops a [[SRD:Paralyzed|paralyzed]] or [[SRD:Dead|dead]] victim and continues attempting to grab, [[SRD:Constrict|constrict]], and paralyze the rest.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[SRD:Constrict|Constrict]] ([[SRD:Ex|Ex]]):&amp;#039;&amp;#039;&amp;#039; On a successful [[SRD:Grapple|grapple check]], a chuul deals 3d6+5 points of damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[SRD:Improved Grab|Improved Grab]] ([[SRD:Ex|Ex]]):&amp;#039;&amp;#039;&amp;#039; To use this ability, a chuul must hit with a claw attack. It can then attempt to start a [[SRD:Grapple|grapple]] as a [[SRD:Free Actions|free action]] without provoking an [[SRD:Attacks of Opportunity|attack of opportunity]]. If it wins the [[SRD:Grapple|grapple check]], it establishes a hold and can [[SRD:Constrict|constrict]] or on its next turn transfer a grabbed opponent to its tentacles.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Paralytic Tentacles ([[SRD:Ex|Ex]]):&amp;#039;&amp;#039;&amp;#039; A chuul can transfer grabbed victims from a claw to its tentacles as a [[SRD:Move Actions|move action]]. The tentacles [[SRD:Grapple|grapple]] with the same strength as the claw but deal no damage. However, they exude a paralytic secretion. Anyone held in the tentacles must succeed on a [[SRD:DC|DC]] 19 [[SRD:Saving Throw|Fortitude save]] each [[SRD:Round|round]] on the chuul’s turn or be [[SRD:Paralyzed|paralyzed]] for 6 rounds. The save [[SRD:DC|DC]] is [[SRD:Constitution|Constitution]]-based. While held in the tentacles, [[SRD:Paralyzed|paralyzed]] or not, a victim automatically takes 1d8+2 points of damage each [[SRD:Round|round]] from the creature’s mandibles.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Amphibious ([[SRD:Ex|Ex]]):&amp;#039;&amp;#039;&amp;#039; Although chuuls are aquatic, they can survive indefinitely on land.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[SRD:Skills (Creature Statistic)|Skills:]]&amp;#039;&amp;#039;&amp;#039; A chuul has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.&lt;br /&gt;
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----&lt;br /&gt;
{{SRD Creature Breadcrumb}}&lt;br /&gt;
{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}&lt;br /&gt;
[[Category:SRD]]&lt;br /&gt;
[[Category:OGL]]&lt;br /&gt;
[[Category:Monster]]&lt;/div&gt;</summary>
		<author><name>Rlyehable</name></author>
	</entry>
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