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	<title>SRD5:Helm of Brilliance - Revision history</title>
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	<updated>2026-07-29T03:25:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.rlyehable.com/index.php?title=SRD5:Helm_of_Brilliance&amp;diff=13757&amp;oldid=prev</id>
		<title>Rlyehable: Created page with &quot;&lt;noinclude&gt;{{pagestart}}&lt;/noinclude&gt; &lt;div class=&quot;grid-container-std&quot;&gt; &lt;div class=&quot;bctop&quot;&gt;{{backto|{{SRD5|Magic Item}}}}&lt;/div&gt; &lt;div class=&quot;notice&quot;&gt;&lt;/div&gt; &lt;div class=&quot;badge&quot;&gt;{{5...&quot;</title>
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		<updated>2021-12-15T03:57:23Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{pagestart}}&amp;lt;/noinclude&amp;gt; &amp;lt;div class=&amp;quot;grid-container-std&amp;quot;&amp;gt; &amp;lt;div class=&amp;quot;bctop&amp;quot;&amp;gt;{{backto|{{SRD5|Magic Item}}}}&amp;lt;/div&amp;gt; &amp;lt;div class=&amp;quot;notice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt; &amp;lt;div class=&amp;quot;badge&amp;quot;&amp;gt;{{5...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{pagestart}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;grid-container-std&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;bctop&amp;quot;&amp;gt;{{backto|{{SRD5|Magic Item}}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;badge&amp;quot;&amp;gt;{{5esrd}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;gi-main&amp;quot;&amp;gt;&lt;br /&gt;
{{5e Magic Item&lt;br /&gt;
|name=Helm of Brilliance &amp;lt;!-- name of magic item --&amp;gt;&lt;br /&gt;
|sorttext= &amp;lt;!--blank, or category sort--&amp;gt;&lt;br /&gt;
|refs={{SRD5ref}}&lt;br /&gt;
|canon=true&lt;br /&gt;
|type=Wondrous Item &amp;lt;!-- Weapon, Armor, Wondrous Item, Staff, Wand --&amp;gt;&lt;br /&gt;
|typenote= &amp;lt;!-- Note following type. ex. ammunition --&amp;gt;&lt;br /&gt;
|rarity=Very Rare &amp;lt;!-- Common, Uncommon, Rare, Very Rare, Legendary --&amp;gt;&lt;br /&gt;
|raritynote= &amp;lt;!-- Note following rarity, other than requires attunement. --&amp;gt;&lt;br /&gt;
|attunement=y &amp;lt;!-- Yes if requires attunement, otherwise blank --&amp;gt;&lt;br /&gt;
|charges= &amp;lt;!-- # of charges or uses, otherwise blank --&amp;gt;&lt;br /&gt;
|magicbonus= &amp;lt;!-- blank; or +1, +2, +3 --&amp;gt;&lt;br /&gt;
|desc=This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic. You gain the following benefits while wearing it: &lt;br /&gt;
* You can use an {{srd5lc|Action}} to cast one of the following spells ([[SRD5:Spell Save|save]] {{SRD5|DC}} 18), using one of the helm’s gems of the specified type as a component: &amp;#039;&amp;#039;{{srd5lc|Daylight (spell)|daylight}}&amp;#039;&amp;#039; (opal), &amp;#039;&amp;#039;{{srd5lc|Fireball}}&amp;#039;&amp;#039; (fire opal), &amp;#039;&amp;#039;{{srd5lc|Prismatic Spray}}&amp;#039;&amp;#039; (diamond), or &amp;#039;&amp;#039;{{srd5lc|Wall of Fire}}&amp;#039;&amp;#039; (ruby). The gem is destroyed when the spell is cast and disappears from the helm. &lt;br /&gt;
* As long as it has at least one diamond, the helm emits {{srd5lc|Dim Light}} in a 30-­foot radius when at least one {{srd5lc|Undead}} is within that area. Any undead that starts its {{srd5lc|Turn}} in that area takes 1d6 {{srd5lc|Radiant}}&amp;#039;&amp;#039; damage. &lt;br /&gt;
* As long as the helm has at least one ruby, you have {{srd5lc|Resistance}} to {{srd5lc|Fire}} damage. &lt;br /&gt;
* As long as the helm has at least one fire opal, you can use an action and speak a {{srd5lc|Command Word}} to cause one weapon you are holding to burst into flames. The flames emit {{srd5lc|Bright Light}} in a 10-­foot radius and dim light for an additional 10 feet. The flames are harmless to you and the weapon. When you hit with an attack using the blazing weapon, the target takes an extra 1d6 fire damage. The flames last until you use a {{srd5lc|Bonus Action}} to speak the command word again or until you drop or stow the weapon. &lt;br /&gt;
&lt;br /&gt;
Roll a d20 if you are wearing the helm and take fire damage as a result of failing a {{srd5lc|Saving Throw}} against a spell. On a roll of 1, the helm emits beams of light from its remaining gems. Each creature within 60 feet of the helm other than you must succeed on a DC 17 {{SRD5|Dexterity}} saving throw or be struck by a beam, taking radiant damage equal to the number of gems in the helm. The helm and its gems are then destroyed.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;!--gi-main--&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;source&amp;quot;&amp;gt;&lt;br /&gt;
==Sources and Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{SRD5 Footer|Magic Weapon}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;!--source--&amp;gt;&lt;br /&gt;
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{{navboxes}}&lt;br /&gt;
[[Category:SRD5]]&lt;/div&gt;</summary>
		<author><name>Rlyehable</name></author>
	</entry>
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