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	<title>SRD5:Mounted Combat - Revision history</title>
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	<updated>2026-08-15T11:16:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.rlyehable.com/index.php?title=SRD5:Mounted_Combat&amp;diff=330&amp;oldid=prev</id>
		<title>Rlyehable: Created page with &quot;{{5esrd}} A knight charging into battle on a warhorse, a wizard casting spells from the back of a griffon, or a cleric soaring through the sky on a pegasus all enjoy the benef...&quot;</title>
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		<updated>2019-09-25T19:57:48Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{5esrd}} A knight charging into battle on a warhorse, a wizard casting spells from the back of a griffon, or a cleric soaring through the sky on a pegasus all enjoy the benef...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{5esrd}}&lt;br /&gt;
A knight charging into battle on a warhorse, a wizard casting spells from the back of a griffon, or a cleric soaring through the sky on a pegasus all enjoy the benefits of speed and mobility that a mount can provide. &lt;br /&gt;
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A willing creature that is at least one [[SRD5:Size|size]] larger than you and that has an appropriate anatomy can serve as a mount, using the following rules. &lt;br /&gt;
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==Mounting and Dismounting==&lt;br /&gt;
Once during your move, you can mount a creature that is within 5 feet of you or dismount. Doing so costs an amount of [[SRD5:Movement|movement]] equal to [[SRD5:Half|half]] your speed. For example, if your speed is 30 feet, you must spend 15 feet of movement to mount a horse. Therefore, you can’t mount it if you don’t have 15 feet of movement left or if your speed is 0. &lt;br /&gt;
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If an effect moves your mount against its will while you’re on it, you must succeed on a [[SRD5:DC|DC]] 10 [[SRD5:Dexterity|Dexterity]] [[SRD5:Saving Throw|saving throw]] or fall off the mount, landing [[SRD5:Prone|prone]] in a space within 5 feet of it. If you’re knocked prone while mounted, you must make the same saving throw. &lt;br /&gt;
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If your mount is knocked prone, you can use your [[SRD5:Reaction|reaction]] to dismount it as it falls and land on your feet. Otherwise, you are dismounted and fall prone in a space within 5 feet it. &lt;br /&gt;
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==Controlling a Mount==&lt;br /&gt;
While you’re mounted, you have two options. You can either control the mount or allow it to act independently. Intelligent creatures, such as dragons, act independently. &lt;br /&gt;
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You can control a mount only if it has been trained to accept a rider. Domesticated horses, donkeys, and similar creatures are assumed to have such training. The initiative of a controlled mount changes to match yours when you mount it. It moves as you direct it, and it has only three [[SRD5:Action|action]] options: [[SRD5:Dash|Dash]], [[SD5:Disengage|Disengage]], and [[SRD5:Dodge|Dodge]]. A controlled mount can move and act even on the turn that you mount it. &lt;br /&gt;
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An independent mount retains its place in the initiative order. Bearing a rider puts no restrictions on the actions the mount can take, and it moves and acts as it wishes. It might flee from combat, rush to attack and devour a badly injured foe, or otherwise act against your wishes. &lt;br /&gt;
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In either case, if the mount provokes an [[SRD5:Opportunity Attack|opportunity attack]] while you’re on it, the attacker can target you or the mount. &lt;br /&gt;
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==Sources==&lt;br /&gt;
* [[SRD-OGL v5.1]] - 5th edition [[SRD5|SRD]]&lt;br /&gt;
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{{SRD5 Footer|Combat}}&lt;br /&gt;
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[[Category:5e|Mounted Combat SRD5]]&lt;br /&gt;
[[Category:SRD5|Mounted Combat]]&lt;/div&gt;</summary>
		<author><name>Rlyehable</name></author>
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