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	<title>SRD5:Underwater Combat - Revision history</title>
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	<updated>2026-08-03T18:25:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.rlyehable.com/index.php?title=SRD5:Underwater_Combat&amp;diff=331&amp;oldid=prev</id>
		<title>Rlyehable: Created page with &quot;{{5esrd}} When adventurers pursue sahuagin back to their undersea homes, fight off sharks in an ancient shipwreck, or find themselves in a flo...&quot;</title>
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		<updated>2019-09-25T19:58:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{5esrd}} When adventurers pursue &lt;a href=&quot;/index.php?title=SRD5:Sahuagin&quot; title=&quot;SRD5:Sahuagin&quot;&gt;sahuagin&lt;/a&gt; back to their undersea homes, fight off &lt;a href=&quot;/index.php?title=SRD5:Shark&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;SRD5:Shark (page does not exist)&quot;&gt;sharks&lt;/a&gt; in an ancient shipwreck, or find themselves in a flo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{5esrd}}&lt;br /&gt;
When adventurers pursue [[SRD5:Sahuagin|sahuagin]] back to their undersea homes, fight off [[SRD5:Shark|shark]]s in an ancient shipwreck, or find themselves in a flooded dungeon room, they must fight in a challenging environment. Underwater the following rules apply. &lt;br /&gt;
&lt;br /&gt;
When making a &amp;#039;&amp;#039;&amp;#039;[[SRD5:Melee Weapon|melee weapon]] [[SRD5:Attack|attack]]&amp;#039;&amp;#039;&amp;#039;, a creature that doesn’t have a [[SRD5:Swim|swim]]ming [[SRD5:Speed|speed]] (either natural or granted by magic) has [[SRD5:Disadvantage|disadvantage]] on the [[SRD5:Attack Roll|attack roll]] unless the weapon is a [[SRD5:Dagger|dagger]], [[SRD5:Javelin|javelin]], [[SRD5:Shortsword|shortsword]], [[SD5:Spear|spear]], or [[SRD5:Trident|trident]]. &lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;[[SRD5:Ranged Weapon|ranged weapon]] attack&amp;#039;&amp;#039;&amp;#039; automatically misses a target beyond the weapon’s normal range. Even against a target within normal range, the attack roll has disadvantage unless the weapon is a [[SRD5:Crossbow|crossbow]], a [[SRD5:Net|net]], or a weapon that is thrown like a javelin (including a spear, trident, or [[SRD5:Dart|dart]]). &lt;br /&gt;
&lt;br /&gt;
Creatures and objects that are fully immersed in water have [[SRD5:Resistance|resistance]] to [[SRD5:Fire|fire]] damage.&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
* [[SRD-OGL v5.1]] - 5th edition [[SRD5|SRD]]&lt;br /&gt;
&lt;br /&gt;
{{SRD5 Footer|Combat}}&lt;br /&gt;
&lt;br /&gt;
[[Category:5e|Underwater Combat SRD5]]&lt;br /&gt;
[[Category:SRD5|Underwater Combat]]&lt;/div&gt;</summary>
		<author><name>Rlyehable</name></author>
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