5e24:Fey Wanderer: Difference between revisions
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|trait4desc='''Unofficial Summary:''' Buff {{5e24lc|Saving Throw}}s against being {5e24|Charmed}} or {{5e24|Frightened}}. Also, when a {{5e24lc|Creature}} succeeds on a {{5e24lc|Save}} against being Charmed or Frightened, you choose another creature and it becomes Charmed or Frightened ({{5e24|Wisdom}} save to avoid; repeats at end of turns). | |trait4desc='''Unofficial Summary:''' Buff {{5e24lc|Saving Throw}}s against being {{5e24|Charmed}} or {{5e24|Frightened}}. Also, when a {{5e24lc|Creature}} succeeds on a {{5e24lc|Save}} against being Charmed or Frightened, you choose another creature and it becomes Charmed or Frightened ({{5e24|Wisdom}} save to avoid; repeats at end of turns). | ||
|trait5name=Fey Reinforcements | |trait5name=Fey Reinforcements |
Latest revision as of 17:31, 30 January 2025
Fey Wanderer (pointer) [1]
Ranger subclass
Wield Fey Mirth and Fury
These rangers have a primal link to the Feywild.
Fey Wanderer Features
Ranger Level | Features |
---|---|
3rd | Dreadful Strikes, Fey Wanderer Spells, Otherworldly Glamour |
7th | Beguiling Twist |
11th | Fey Reinforcements |
15th | Misty Wanderer |
Dreadful Strikes
3rd level Fey Wanderer feature.
Unofficial Summary: Inflict bonus Psychic damage when you hit with a Weapon. This damage increases at Ranger level 11.
Fey Wanderer Spells
3rd level Fey Wanderer feature.
Unofficial Summary: You always have the following spells prepared. They count as Ranger Spells for you.
Charm Person, Misty Step, Summon Fey, Dimension Door, Mislead
You also have a fey blessing (minor sensory effect that identifies you as fey blessed).
Otherworldly Glamour
3rd level Fey Wanderer feature.
Unofficial Summary: Buff to Charisma Checks. Also gain Proficiency in a Skill: Deception, Performance, or Persuasion.
Beguiling Twist
7th level Fey Wanderer feature.
Unofficial Summary: Buff Saving Throws against being Charmed or Frightened. Also, when a Creature succeeds on a Save against being Charmed or Frightened, you choose another creature and it becomes Charmed or Frightened (Wisdom save to avoid; repeats at end of turns).
Fey Reinforcements
11th level Fey Wanderer feature.
Unofficial Summary: You don't need Material Components to cast Summon Fey. Once per Long Rest, you can cast it without using a Spell Slot. You can also cast the spell to last a shorter duration, without requiring Concentration.
Misty Wanderer
11th level Fey Wanderer feature.
Unofficial Summary: A number of times per Long Rest, you can cast Misty Step without spending an spell slot. You can also take one willing creature with you.
Sources and Notes
- Wizards RPG Team. Player's Handbook (5e24) (5e 2024) (2024-09-17). Wizards of the Coast. ISBN 9780786969821. p. 122-124. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
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