5e:Wereraven/CoS

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Curse of Strahd
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Setting: Ravenloft
Wereraven [1]
Medium Humanoid  (Humans, Shapechangers, Lycanthropes), Lawful Good
Armor Class: 12
Hit Points: 31
Speed: 30 ft. (fly 50 ft. raven or hybrid forms)
Str Dex Con Int Wis Cha
Skills: Insight, Perception
Damage Immunity: bludgeoning, piercing, and slashing from nonmagical attacks. not made with silvered weapons
Senses: passive perception 16
Languages:
  1. redirect: Template:5xlang (can't speak in raven form)
Habitat: Ravenloft
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Features

Shapechanger. [2] The wereraven can use its action to polymorph into a raven-humanoid hybrid or into a raven, or back into its human form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its human form if it dies.

Mimicry. [2] The wereraven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check. 

Actions

Multiattack (Human or Hybrid Form Only).

Beak (Raven or Hybrid Form Only). Melee Weapon Attack

Shortsword (Humanoid or Hybrid Form Only). Melee Weapon Attack

Hand Crossbow (Humanoid or Hybrid Form Only). Ranged Weapon Attack


Sources and Notes

  1. Christopher Perkins. Curse of Strahd (5e 2014) (2016). Wizards of the Coast. p. 242. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 2.0 2.1

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