5e:Archaic

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Strixhaven
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Setting: Strixhaven
Archaic (Pointer) [1]
Gargantuan Celestial , Neutral
Armor Class: 20 (natural armor)
Hit Points: 245
Speed: 40 ft.
Str Dex Con Int Wis Cha
Saving Throws: Dex, Int, Wis, Cha
Damage Resistances: force
Damage Immunity: poison, psychic
Condition Immune: charmed, exhaustion, frightened, petrified, paralyzed, poisoned, stunned
Senses: truesight 120 ft., passive perception 23
Languages: all
Challenge: 18 (20,000 xp)Proficiency Bonus (PB): +6

Features

Enigmatic Mind.

Legendary Resistance (3/Day). [2] If the archaic fails a saving throw, it can choose to succeed instead.

Unusual Nature.

Actions

Multiattack.

Force Strike. Melee or Ranged Spell Attack

Gravity Shift (Recharge 5-6).

Spellcasting (Intelligence).

Teleport. [2] The archaic teleports to an unoccupied space that it can see within 120 feet of itself. 

Reactions

Spell Mimicry (1/Day).

Legendary Actions

The celestial can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The celestial regains spent legendary actions at the start of its turn.

Strike.

Teleport.

Unravel Magic (Costs 2 Actions).

Unofficial Description: This legendary celestial is the transformed soul of a Strixhaven Oracle.


Sources and Notes

  1. Amanda Hamon, et. al.. Strixhaven (5e) (2021-11). Wizards of the Coast. ISBN 978-0-7869-6744-5. p. 184. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. 2.0 2.1

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