5e:Caradoc

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Dragonlance Shadow of the Dragon Queen
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Setting: Dragonlance

Caradoc [1] (Individual)

Lineage: Undead, Human
CR: 8 (3,900)
Alignment: Neutral Evil
Affiliations: Lord Soth, Knights of Solamnia


Caradoc (Individual) (Pointer) [1]
Medium Undead , Neutral Evil
Armor Class: 14
Hit Points: 110
Speed: 0 ft., fly 40 ft. (hover)
Str Dex Con Int Wis Cha
Saving Throws: Int, Wis
Skills: Deception, Insight, Perception
Damage Resistances: acid, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks.
Damage Immunity: cold, necrotic, poison
Condition Immune: charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses: darkvision 60 ft., passive perception 14
Languages: Common, Template:5elangSolamnic
Challenge: 8 (3,900 xp)Proficiency Bonus (PB): +3

Features

Bound Haunting.

Incorporeal Movement. [2] Caradoc can move through other creatures and objects as if they were difficult terrain. He takes 5 (1d10) force damage if he ends his turn inside an object.

Rejuvenation. [2] If Caradoc dies, he reforms within Dargaard Keep in 2d6 days.

Unusual Nature.

Actions

Multiattack.

Withering Touch. Melee Weapon Attack

Possession (Recharge 5-6).

Bonus Actions

Divisive Whispers.

Unofficial Description: Undead incorporeal spirit that was the senechal of Lord Soth before he died in the Cataclysm.


Sources and Notes

  1. F. Wesley Schneider, et. al.. Dragonlance Shadow of the Dragon Queen (5e) (2022-12-06). Wizards of the Coast. ISBN 978-0-7869-6828-2. p. 193. Licensed: © Wizards of the Coast (used under 'fair use' clause). 1.0 1.1
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. 2.0 2.1

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