5e:Eldritch Lich: Difference between revisions

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<div class="bctop">{{backto|{{5ed|Lich}}}}</div>
<div class="bctop">{{backto|{{SRD5|Lich}}}}</div>
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<div class="badge">{{5ec|Monstrous Compendium (5e)/Vol 1 Spelljammer Creatures|setting=Spelljammer}}</div>
<div class="badge">{{5epointer|Monstrous Compendium (5e)/Vol 1 Spelljammer Creatures|setting=Spelljammer}}</div>
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{{5e Monster
{{5e Monster
|name=Eldritch Lich
|name=Eldritch Lich
|sorttext=Lich Eldritch <!--usually blank. text to sort by-->
|sorttext=Lich Eldritch <!--usually blank. text to sort by-->
|refs=<ref name="mc5vol1.56">{{Cite Pub|Monstrous Compendium (5e)/Vol 1 Spelljammer Creatures|pages=5-6}} Licensed: &copy; Wizards of the Coast.</ref>
|refs=<ref name="mc5vol1.56">{{Cite Pub|Monstrous Compendium (5e)/Vol 1 Spelljammer Creatures|pages=5-6}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref>
|monsterref=lich <!--name refered to in text-->
|monsterref=lich <!--name refered to in text-->
|size=Medium
|size=Medium
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|acfluff=natural armor
|acfluff=natural armor
|hp=165
|hp=165
|hd=22d8+66
|hd=
|speed=30 ft., {{srd5lc|Fly}} 30 ft. ({{srd5lc|Hover}})
|speed=30 ft., {{srd5lc|Fly}} 30 ft. ({{srd5lc|Hover}})
|str=11
 
|dex=18
|saves={{5eInt}}, {{5eWis}}
|con=16
|skills={{SRD5|Arcana}}, {{SRD5|Perception}}
|int=19
|wis=14
|cha=12
|saves={{5eInt}} +9, {{5eWis}} +7
|skills={{SRD5|Arcana}} +14, {{SRD5|Perception}} +7
|damagevulnerabilities= <!--usually blank. bludgeoning, slashing, piercing-->
|damagevulnerabilities= <!--usually blank. bludgeoning, slashing, piercing-->
|damageresistances={{srd5lc|Necrotic}}, {{srd5lc|Poison}}
|damageresistances={{srd5lc|Necrotic}}, {{srd5lc|Poison}}
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|feature1=Far Realm Parasite
|feature1=Far Realm Parasite
|flimit1=
|flimit1=
|fdesc1=Inside the lich’s torso dwells a wormlike parasite that contains the lich’s soul. When the lich dies, it implodes into the parasite, which then vanishes into the {{5ed|Far Realm}}. In 2d4 days, the parasite causes the lich to reappear within 1d4 miles of where it died. If the lich died inside a {{5espell|Magic Circle}} cast to contain {{SRD5|Undead}}, the lich instead reappears as an {{5edlc|Otyugh}} with all the lich’s memories.
|fdesc1=


|feature2=Legendary Resistance
|feature2=Legendary Resistance
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|feature3=Unusual Nature
|feature3=Unusual Nature
|flimit3=
|flimit3=
|fdesc3=The lich doesn't need air, food, drink, or sleep.
|fdesc3=


|action1=Multiattack
|action1=Multiattack
|alimit1=
|alimit1=
|adesc1=The lich makes one {{iplink|Parasitic Tentacle}} attack or uses {{iplink|Spellcasting}}. The lich also uses {{iplink|Psychic Whisper}} twice.
|adesc1=


|action2=Parasitic Tentacle
|action2=Parasitic Tentacle
|alimit2=
|alimit2=
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +9 to hit, {{srd5lc|Reach}} 10 ft., one {{srd5lc|Creature}}. ''Hit:'' 25 (6d6+4) {{srd5lc|Piercing}} damage plus 25 (6d6+4) {{srd5lc|Necrotic}} damage. The target must succeed on a {{SRD5|DC}} 17 {{SRD5|Constitution}} saving throw or be {{srd5lc|Poisoned}}. The poisoned target can repeat the save at the end of each of its {{srd5lc|Turn}}s, ending the effect on itself on a success. The third time the target fails the save, the target dies and dissolves into a {{5edlc|Gibbering Mouther}} that obeys the lich and uses the target’s {{srd5lc|Initiative}}.
|adesc2=''{{SRD5|Melee Weapon Attack}}''


|action3=Psychic Whisper
|action3=Psychic Whisper
|alimit3=
|alimit3=
|adesc3=The lich targets one creature it can see within 120 feet of itself. The target must succeed on a DC 17 {{SRD5|Wisdom}} saving throw or take 25 (6d6+4) {{srd5lc|Psychic}} damage and be {{srd5lc|Stunned}} until the end of the lich’s next turn as incomprehensible whispers fill the target’s mind.
|adesc3=


|action4=Spellcasting
|action4=Spellcasting
|alimit4=
|alimit4={{SRD5|Wizard}}
|adesc4=The lich casts one of the following {{srd5lc|Spell}}s, using {{SRD5|Intelligence}} as the {{srd5lc|Spellcasting Ability}} ({{srd5lc|Spell Save}} DC 17, +9 to hit with {{srd5lc|Spell Attack}}s):
|adesc4=
:At will: {{5e Spell Line|Detect Magic, Mage Hand, Prestidigitation}}
:2/day each: {{5e Spell Line|Dispel Magic, Hunger of Hadar, Lightning Bolt}}
:1/day each: {{5e Spell Line|Arcane Eye, Dimension Door, Plane Shift}} (self only)


|baction1=
|baction1=
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|reaction1=Far Realm Step
|reaction1=Far Realm Step
|rlimit1=
|rlimit1=
|rdesc1=Immediately after taking damage, the lich, along with any equipment it is wearing or carrying, magically {{srd5lc|Teleport}}s up to 60 feet to an {{srd5lc|Unoccupied Space}} it can see.
|rdesc1=


|legend1=<!--legendary actions up to 5-->
|legend1=<!--legendary actions up to 5-->
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|haslair=<!--blank, true is has lair-->
|haslair=<!--blank, true is has lair-->
}}
}}
{{refstart}}From beyond the stars, a {{5ed|Great Old One}} whispers promises of reality-defying knowledge and world-bending power. When a {{srd5lc|Wizard}} or a {{srd5lc|Warlock}} hears that whisper and listens too intently, they might set foot on the twisting path toward becoming an eldritch lich.
Like other {{5edlc|Lich}}es, eldritch liches are {{srd5lc|Spellcaster}}s who have cheated death, but an eldritch lich does so by allowing a Great Old One to implant a {{5ep|Far Realm}} parasite in the lich. That parasite bestows undeath upon the spellcaster and causes strange tentacles to sprout from the body. The parasite’s mouth is visible on the lich’s torso, and the parasite guards the lich against destruction, reviving the lich a few days after death. Canny foes can sabotage an eldritch lich’s revival by slaying the lich in a {{5espell|Magic Circle}}, thereby forcing the lich to return in a distorted form, robbed of most of its power.
An eldritch lich constantly hears bizarre whispers from the Far Realm, to which the lich nods and mutters. Occasionally, the lich uses its {{srd5lc|Telepathy}} to share those whispers with the minds around it.
==Form of the Great Old One==
{{refstart}}Multiple entities bear the title Great Old One. You may roll on the Great Old Ones table to determine which entity gave an eldritch lich its parasite.{{refend|<ref name="mc5vol1.56" />}}


{| class="zebra small"
!colspan="2"|Great Old Ones <span style="display:inline; float:right;"><ref name="mc5vol1.56" />&ensp;</span>
|-
!d6
!Form
|-
|1
|{{5ed|Cthulhu}}
|-
|2
|{{5ep|Tharizdun}}, the Chained God
|-
|3
|{{5ep|Dendar}}, the Night Serpent
|-
|4
|{{5ep|Ghaunadaur}}
|-
|5
|{{5ep|Zargon}}, the Returner
|-
|6
|{{5ep|That Which Lurks}}
|}
</div><!--gi-main-->
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<div class="source">
<div class="source">
==Sources and Notes==
==Sources and Notes==
<references />
<references />
{{5e Footer|Lich, Spelljammer|Copyright}}
===Related Articles===
:* {{SRD5|Gibbering Mouther}}
:* {{SRD5|Otyugh}}
{{5e Footer|Lich, Spelljammer|Fair Use}}
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Latest revision as of 17:30, 17 May 2022

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Monstrous Compendium (5e)/Vol 1 Spelljammer Creatures
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Setting: Spelljammer
Eldritch Lich [1]
Medium Undead  (Liches), Neutral Evil
Armor Class: 17 (natural armor)
Hit Points: 165
Speed: 30 ft., fly 30 ft. (hover)
Str Dex Con Int Wis Cha
Saving Throws: Int, Wis
Skills: Arcana, Perception
Damage Resistances: necrotic, poison
Damage Immunity: lightning, poison
Condition Immune: charmed, exhaustion, frightened, paralyzed, poisoned
Senses: truesight 120 ft.,, passive perception 17
Languages: Common, Deep Speech, telepathy 120 ft.
Challenge: 15 (13,000 xp)Proficiency Bonus (PB): +5

Features

Far Realm Parasite.

Legendary Resistance (4/Day). [2] If the lich fails a saving throw, it can choose to succeed instead.

Unusual Nature.

Actions

Multiattack.

Parasitic Tentacle. Melee Weapon Attack

Psychic Whisper.

Spellcasting (Wizard).

Reactions

Far Realm Step.


Sources and Notes

  1. Christopher Perkins, et. al.. Monstrous Compendium (5e)/Vol 1 Spelljammer Creatures (5e) (2022-04-21). Wizards of the Coast. p. 5-6. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL.

Related Articles


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