5e:Iron Cobra MotM

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Monsters of the Multiverse
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Iron Cobra (Pointer) [1]
Medium Construct  (Clockworks, Iron Cobras), Unaligned
Armor Class: 13
Hit Points: 91
Speed: 30 ft.
Str Dex Con Int Wis Cha
Skills: Stealth
Damage Immunity: poison
Condition Immune: charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses: darkvision 60 ft., passive perception 10
Languages: understands one language of its creator but can't speak
Habitat: Forest, Grassland, Hill, Mountain
Challenge: 4 (1,100 xp)Proficiency Bonus (PB): +2

Features

Magic Resistance. [2] The construct has advantage on saving throws against spells and other magical effects.

Unusual Nature.

Actions

Bite. Melee Weapon Attack with possible random effects:

  1. Confusion
  2. Paralysis
  3. Poison Damage

Unofficial Description: Snake-like construct


Individual Designs

Choose one enhancement and one malfunction randomly:[3]

Clockwork Enhancements

  1. Camouflaged.
  2. Sensors.
  3. Improved Armor.
  4. Increased Speed.
  5. Reinforced Construction.
  6. Self-Repairing.
  7. Sturdy Frame.
  8. Suction.
  9. Vocal Resonator.
  10. Water Propulsion.

Clockwork Malfunctions

  1. Faulty Sensors.
  2. Flawed Targeting.
  3. Ground Fault.
  4. Imprinting Loop.
  5. Leaking Lubricant.
  6. Limited Steering.
  7. Overactive Sense of Self-Preservation.
  8. Overheats.
  9. Rusty Gears.
  10. Weak Armor.


Sources and Notes

  1. Jeremy Crawford. Monsters of the Multiverse (5e) (2022-05-17). Wizards of the Coast. ISBN 978-0786967872. p. 79. Licensed: © Wizards of the coast {fairuc}}.
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL.
  3. see Mordenkainen's Tome of Foes p.124 for full details.

See Clockwork for variants.


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