5e:Phoenix Ash/Character Creation

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User Creation
Source: Rlyehable
Date Created: 2017-07-10
Status: In progress


Phoenix Ash
Campaign Setting
5e

Use the following steps to create a character for Phoenix Ash

  1. Choose a Character Type and Subtype. This replaces the Choose a Race and Choose a Class section of the SRD5.
  2. Determine your character Size and hit die type.
  3. Determine Ability Scores.
  4. Choose Character Traits
  5. Choose a background.
  6. Choose skills.
  7. Provide character motivation.
  8. Choose starting equipment.
Building Kalor
At select steps of character creation, we will include an example of those steps, with a player named Sue building her humanoid character, Kalor.

Proficiency Bonus

The proficiency bonus is +2 for a 1st level character. It provides a bonus to a number of actions, checks, and situations that your character may find itself in. Such as:

The character type and background determine the weapons, saving throws, skills, and tools that it is proficient with. As it advances levels, the proficiency bonus will increase and will have the opportunity to gain additional proficiencies.

Level and Experience Points

Experience points (xp) is an artificial marker of life experience. As a character progresses in its life and adventures, it learns how better to avoid danger and take advantage of its best aspects.

Similarly, level is is an artificial division or checkpoint on this journey. Often, a character will gain hit points (see below) and proficiency when it gains a level.

Characters usually start at level 1 with 0 xp, and the GM awards xp for good role playing, achievements, and advancing the story.

Building Kalor
Kalor is starting at 1st level (0 xp), so her proficiency bonus is +2.

Sources and Notes


Back to Main PageDnD5eCampaign SettingsPhoenix AshCharacter Creation
Rules Dependency
The Phoenix Ash rules are dependant on the Dungeons & Dragons 5th edition System Reference Document (SRD-OGL v5.1), or SRD5. The following rules will parallel these rules and note differences between them.

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