5e:Relentless Juggernaut

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Van Richten's Guide to Ravenloft
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Setting: Ravenloft
Relentless Juggernaut (Pointer) [1]
Large Fiend  (Relentless Killers)
Armor Class: 17 (natural armor)
Hit Points: 161
Speed: 30 ft.
Str Dex Con Int Wis Cha
Saving Throws: Dex, Wis, Cha
Skills: Perception, Survival
Senses: darkvision 120 ft., passive perception 16
Languages: understands all languages but can't speak
Challenge: 12 (8,400 xp)Proficiency Bonus (PB): +4

Features

Legendary Resistance (1/Day). [2] If the juggernaut fails a saving throw, it can choose to succeed instead.

Regeneration. [2] The juggernaut regains 20 hit points at the start of its turn. If the juggernaut takes radiant damage, this trait doesn't function at the start of its next turn. The juggernaut dies only if it starts its turn with 0 hit points and doesn't regenerate.

Unusual Nature.

Actions

Multiattack.

Executioner's Pick. Melee Weapon Attack

Fist. Melee Weapon Attack

Deadly Shaping (Recharge 5-6).

Flying Stone.
Scything Shrapnel.

Legendary Actions

The fiend can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The fiend regains spent legendary actions at the start of its turn.

Implacable Advance.

Rapid Shaping (Costs 3 Actions).

Unofficial Description: Fiend in humanoid flesh that loves to smash things


See Relentless Killer for suggested origins and signature methods.

Sources and Notes

  1. Wizards D&D Team. Van Richten's Guide to Ravenloft (5e) (2021-05-18). Wizards of the Coast. ISBN 978-0786967254. p. 242-243. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. 2.0 2.1

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