5e:Sahuagin Deep Diver

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Ghosts of Saltmarsh
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Sahuagin Deep Diver (Pointer) [1]
Medium Humanoid  (Sahuagin), Lawful Evil
Armor Class: 15 (natural armor)
Hit Points: 91
Speed: 30 ft., swim 40 ft.
Str Dex Con Int Wis Cha
Saving Throws: Con, Wis
Skills: Perception, Stealth
Senses: darkvision 120 ft., passive perception 15
Languages: Sahuagin
Challenge: 4 (1,100 xp)Proficiency Bonus (PB): +2

Features

Blood Frenzy. [2] The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Brine Lurker.

Limited Amphibiousness. [2] The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.

Lure.

Shark Telepathy. [2] The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy. 

Actions

Multiattack.

Glaive. Melee Weapon Attack

Bite. Melee Weapon Attack

Claws. Melee Weapon Attack

Light of Sekolah.

Unofficial Description: Sahuagin transformed by Sekolah.


Sources and Notes

  1. Mike Mearis. Ghosts of Saltmarsh (5e) (2019). Wizards of the Coast. p. 250. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. 2.0 2.1 2.2

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