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Revision as of 10:08, 4 October 2022
See Class (disambiguation)
Unofficial Description: Class describes a role that a Player Character assumes.
Primary Ability
Summary: One or more abilities the is a requirement to take on a particular class. In addition, if a player later chooses to multiclass (choose more than one class for their character), the primary abilites for both classes must be 13 or greater. [1]
Class Group
Classes are grouped by common features:
Class Groups [1] | ||
---|---|---|
Group | Classes | Characteristics |
Experts | Artificer, Bard, Ranger, Rogue | Classes that have the Expert feature. |
Mages | Sorcerer, Warlock, Wizard | Classes who's primary focus is Arcane magic use. |
Priests | Cleric, Druid, Paladin | Classes that tap Divine or Primal magic. |
Warriors | Barbarian, Fighter, Monk | Combat focused classes. |
Creating a Member of the Class
Summary: This section of a class describes Hit Points, Proficiencies, Armor Training, as well as suggested Equipment. It also describes if a character gains any of these if it multiclasses.
Class Features
Summary: Class features are special rules given to an individual classs. [1]
Subclasses
Summary: A subclass is a further specialization within a class (each subclass will be described in its own article). [1]
List of Classes
26 Classes (official and unofficial)
Class | Class Group | Ability | Hit Die | Class Summary | Canon | Sources |
---|---|---|---|---|---|---|
Barbarian | Warrior | Strength | 1d12 | Primal warrior | No | UA 2023 Player's Handbook Playtest 7 |
Barbarian | Warrior | Strength | 1d12 | Primal warrior | No | UA 2023 Player's Handbook Playtest 8 |
Barbarian | Warrior | Strength | 1d12 | Primal warrior | No | UA 2023 Player's Handbook Playtest 7 |
Barbarian | Warrior | Strength | 1d12 | Primal warrior | No | UA 2023 Player's Handbook Playtest 8 |
Bard | Experts | Charisma | 1d8 | This class uses music, words, and/or dance to invoke magic. | No | UA 2023 Player's Handbook Playtest 6 |
Bard | Experts | Charisma | 1d8 | This class uses music, words, and/or dance to invoke magic. | No | UA 2023 Player's Handbook Playtest 6 |
Bard | Experts | Charisma | 1d8 | This class uses music, words, and/or dance to invoke magic. | No | UA 2023 Player's Handbook Playtest 6 |
Bard | Experts | Charisma | 1d8 | This class uses music, words, and/or dance to invoke magic. | No | UA 2023 Player's Handbook Playtest 6 |
Cleric | Priests | Wisdom | 1d8 | This class taps into the power of the Outer Planes to perform magic. | No | UA 2023 Player's Handbook Playtest 6 |
Druid | Priests | Wisdom | 1d8 | This class taps into the Primal power of nature to perform magic. | No | UA 2023 Player's Handbook Playtest 8 |
Fighter | Warrior | Strength • Constitution | 1d10 | Trained warrior | No | UA 2023 Player's Handbook Playtest 5 |
Fighter | Warrior | Strength • Constitution | 1d10 | Trained warrior | No | UA 2023 Player's Handbook Playtest 7 |
Fighter | Warrior | Strength • Constitution | 1d10 | Trained warrior | No | UA 2023 Player's Handbook Playtest 5 |
Fighter | Warrior | Strength or Dexterity | 1d10 | Trained warrior | No | UA 2023 Player's Handbook Playtest 5 |
Fighter | Warrior | Strength or Dexterity | 1d10 | Trained warrior | No | UA 2023 Player's Handbook Playtest 7 |
Monk | Warriors | Dexterity • Wisdom | 1d8 | This class utilizes discipline and training to become a living weapon. | No | UA 2023 Player's Handbook Playtest 6 |
Monk | Warriors | Dexterity • Wisdom | 1d8 | This class utilizes discipline and training to become a living weapon. | No | UA 2023 Player's Handbook Playtest 8 |
Monk | Warriors | Dexterity • Wisdom | 1d8 | This class utilizes discipline and training to become a living weapon. | No | UA 2023 Player's Handbook Playtest 6 |
Monk | Warriors | Dexterity • Wisdom | 1d8 | This class utilizes discipline and training to become a living weapon. | No | UA 2023 Player's Handbook Playtest 6 |
Monk | Warriors | Dexterity • Wisdom | 1d8 | This class utilizes discipline and training to become a living weapon. | No | UA 2023 Player's Handbook Playtest 8 |
Paladin | Priests | Strength • Charisma | 1d10 | Paladins are holy warriors tapping into Divine power. | No | UA 2023 Player's Handbook Playtest 6 |
Ranger | Experts | Dexterity • Wisdom | 1d10 | Rangers are specialist in wilderness exploration and survival; guardians of nature | No | UA 2023 Player's Handbook Playtest 6 |
Rogue | Experts | Dexterity | 1d8 | This class uses specializes in skills, damage evasion, and sneak attacks. | No | UA 2023 Player's Handbook Playtest 6 |
Sorcerer | Mage | Charisma | 1d6 | These mages draw on the magic within themselves | No | UA 2023 Player's Handbook Playtest 7 |
Warlock | Mage | Intelligence • Wisdom • or Charisma | 1d8 | Warlocks draw power from pacts and bargains with powerful entities. | No | UA 2023 Player's Handbook Playtest 5 |
Wizard | Mage | Intelligence | 1d6 | These mages tap the power of the universe through study of the magical arts. | No | UA 2023 Player's Handbook Playtest 5 |
Sources and Notes
- summarized from — Jeremy Crawford, et. al.. UA 2022 Expert Classes (Dungeons and Dragons One D&D) (2022-09-29). Wizards of the Coast. © Wizards of the Coast (used under 'fair use' clause). ↑ 1.0 1.1 1.2 1.3
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