One:Druid/Wild Shape
Unofficial Description: Druids can take a Wild Shape as part of their Channel Nature ability. The form they assume is up to their choice, limited by the number of Druid levels they have attained. [1]
Animal of the Land
Summary: The Druid assumes an form of an animal that does not have a Fly or Swim speed (represented by the stat-block).
Animal of the Land(Pointer) [1] | ||||||||||||||||||
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Small, Medium, or Large Terrestrial Animal (Your Creature Type Doesn't Change) | ||||||||||||||||||
Armor Class: calculated | ||||||||||||||||||
Hit Points: calculated | ||||||||||||||||||
Speed: 40 ft., Climb 40 ft. (requires 5th+ level) | ||||||||||||||||||
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Senses: Darkvision 60 ft., passive perception | ||||||||||||||||||
Languages: the languages you know | ||||||||||||||||||
Challenge: —Proficiency Bonus (PB): calculated | ||||||||||||||||||
FeaturesKeen Senses. [2] You have Advantage on Wisdom (Perception) checks. ActionsMultiattack (Requires 5th+ Level). |
Unofficial Description: Druid in land animal wild shape.
Animal of the Sea
Summary: The Druid can now assume the form of an animal with a Swim speed (represented by the stat-block).
Animal of the Sea(Pointer) [1] | ||||||||||||||||||
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Small, Medium, or Large Aquatic or Semiaquatic Animal (Your Creature Type Doesn't Change) | ||||||||||||||||||
Armor Class: calculated | ||||||||||||||||||
Hit Points: calculated | ||||||||||||||||||
Speed: 20 ft., Swim 40 ft. | ||||||||||||||||||
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Senses: Darkvision 90 ft., passive perception | ||||||||||||||||||
Languages: the languages you know | ||||||||||||||||||
Challenge: —Proficiency Bonus (PB): calculated | ||||||||||||||||||
FeaturesAmphibious. [2] You can breathe air and water. ActionsMultiattack. |
Unofficial Description: Druid in aquatic or semiaquatic animal wild shape.
Animal of the Sky
Summary: The Druid can now assume the form of an animal with a Fly speed (represented by the stat-block).
Animal of the Sky(Pointer) [1] | ||||||||||||||||||
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Small, Medium, or Large Winged Animal (Your Creature Type Doesn't Change) | ||||||||||||||||||
Armor Class: calculated | ||||||||||||||||||
Hit Points: calculated | ||||||||||||||||||
Speed: 20 ft., Fly 40 ft. | ||||||||||||||||||
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Senses: Darkvision 120 ft., passive perception | ||||||||||||||||||
Languages: the languages you know | ||||||||||||||||||
Challenge: —Proficiency Bonus (PB): calculated | ||||||||||||||||||
FeaturesFlyby. [2] You don’t provoke Opportunity Attacks when you
fly out of an enemy’s reach. ActionsMultiattack. |
Unofficial Description: Druid in sky animal wild shape.
Sources and Notes
- Jeremy Crawford, et. al.. UA 2023 Druid and Paladin (Dungeons and Dragons One D&D) (2023-02-24). Wizards of the Coast. © Wizards of the Coast (used under 'fair use' clause).
- Jeremy Crawford, et. al.. UA 2023 Druid and Paladin (Dungeons and Dragons One D&D) (2023-02-24). Wizards of the Coast. © Wizards of the Coast (used under 'fair use' clause). ↑ 1.0 1.1 1.2 1.3
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑ 2.0 2.1 2.2 2.3
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