One:Black Tentacles

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DnD One Varied ʰ 
SRD5, UA23BaC



 Noncanon  

a.k.a. Evard's Black Tentacles

Black Tentacles[SRD5 OGL] [1] [2] [3] (Spell)
Level: 4th-level spell
Class Tags: Wizard
School: Conjuration
Casting Time: 1 action
Range:  90 feet
Components: V, S, M (a piece of tentacle from a giant octopus or a giant squid)
Duration: Concentration, up to 1 minute
Scales: Fasle

Squirming, ebony tentacles fill a 20-­foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain. When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage. A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.


Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL.
  2. Evard is a copyrighted character name. © Wizards of the Coast (used under 'fair use' clause).
  3. class tags — WotC RPG Team. UA 2023 Bastions and Cantrips (Dungeons and Dragons One D&D) (2023-10-05). Wizards of the Coast.
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