One:Thief

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UA 2023 Player's Handbook Playtest 6
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 Noncanon  

Design Note: Thief Updates

[1] Here are the main updates in this subclass since its last playtest version:

  • Fast Hands now lets you take the Use an Object action, instead of the Search action. It also lets you use the Magic action to activate a magic item.
  • Second-Story Work now lets you move along ceilings without an ability check, and it causes you to use your Dexterity, not Strength, for jumping.
  • Supreme Sneak has new functionality: you can sacrifice a Sneak Attack die to remain hidden when you attack.
  • Thief's Reflexes has been restored to its 2014 functionality.

Thief[1] subclass
Thief is a subclass of the Rogue class.

Unofficial Description: This rogue subclass specializes in stealth and quick actions.

Thief Features

Rogue Level Features  
3rd Fast Hands, Second-Story Work 
9th Supreme Sneak 
13th Use Magic Device 
17th Thief's Reflexes

 

Subclass Features

Fast Hands

3rd level Feature
Summary: Use a Bonus Action to do one of the following:

Second-Story Work

3rd level Feature
Summary: Gain the following benefits:

  • Climber. Gain a Climb Speed. You can even move on a ceiling if it has handholds.
  • Jumper. Can use Dexterity to determine jump distance. 

Supreme Sneak

9th Feature
Summary: New Cunning Strike option:

Use Magic Device

13th Feature
Summary: You have the following benefits when trying to use magic items:

  • Attunement. Can attune to 4 magic items.
  • Charges. Chance to not expend a charge.
  • Scrolls. Chance to use Spell Scrolls

Use Thief's Reflexes

17th Feature
Summary: Take a bonus turn on first round of any combat.

Sources and Notes

  1. Jeremy Crawford, et. al.. UA 2023 Player's Handbook Playtest 6 (Dungeons and Dragons One D&D) (2023-06-29). Wizards of the Coast. Licensed: © Wizards of the Coast}} (used under 'fair use' clause). 1.0 1.1

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