SRD5:Bandit Captain NPC
|Bandit Captain (NPC)|
|Medium Humanoid (Any Race), Any Non-Lawful Alignment|
|Armor Class: 15 (studded leather)|
|Hit Points: 65 (10d8+20)|
|Speed: 30 ft.
|Saving Throws: Str +4, Dex +5, Wis +2|
|Skills: Athletics +4, Deception +4|
|Senses: passive perception 10|
|Languages: Any two languages|
|Challenge: 2 (450 xp)Proficiency Bonus (PB): +2|
Multiattack. The Captain makes three melee attacks: two with its scimitar and one with its dagger. Or the Captain makes two ranged attacks with its daggers.
Parry. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.
It takes a strong personality, ruthless cunning, and a silver tongue to keep a gang of bandits in line. The bandit captain has these qualities in spades.
In addition to managing a crew of selfish malcontents, the Pirate Captain is a variation of the Bandit Captain, with a ship to protect and command.
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