|Medium Humanoid (Lizardfolk), Neutral|
|Armor Class: 15 (natural armor, shield)|
|Hit Points: 22 (4d8+4)|
|Speed: 30 ft., swim 30 ft.
|Skills: Perception +3, Stealth +4, Survival +5|
|Senses: passive perception 13|
|Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2|
Hold Breath. The lizardfolk can hold its breath for 15 minutes.
Multiattack. The lizardfolk makes two melee attacks, each one with a different weapon.
Lizardfolk are reptilian humanoids with tails that are about half the length of their body.
A lizardfolk is usually 6 to 7 feet tall with green, gray, or brown scales. Its tail is used for balance and is 3 to 4 feet long. A lizardfolk can weigh from 200 to 250 pounds.
- Wizards RPG Team. SRD-OGL v5.1 (2015.05.06). Wizards of the Coast.
- User: Rlyehable. Licensed: CC-BY-SA. ↑
- Wizards RPG Team. SRD v3.5 (2003). Wizards of the Coast. Licensed: OGL ↑
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Monster data +
Lizardfolk (Sort Text: Lizardfolk AAA Common 5e, Size: Medium, Type: Humanoid, Subtypes: Lizardfolk, Alignment: Neutral, HP: 22, CR: 1/2, Features: Hold Breath • Multiattack • Bite • Heavy Club • Javelin • Spiked Shield, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)
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