SRD5:Prone: Difference between revisions

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|name=Prone
|name=Prone
|refs={{SRD5ref}}
|refs={{SRD5ref}}
|desc=''Also see: {{SRD5|Movement#Being Prone|Movement - Being prone}} and {{SRD5|Making an Attack#Shoving a Creature|Attack - Knocking prone}}''<br />
|desc=''Also see: {{SRD5|Movement#Being Prone|Movement - Being prone}} and {{SRD5|Making an Attack#Shoving a Creature|Attack - Knocking prone}}''


* A prone creature’s only {{srd5lc|Movement}} option is to {{srd5lc|Crawl}}, unless it stands up and thereby ends the condition.  
* A prone creature’s only {{srd5lc|Movement}} option is to {{srd5lc|Crawl}}, unless it stands up and thereby ends the condition.  

Latest revision as of 09:07, 28 January 2023

Prone

[SRD5 OGL] [1] 5th edition condition Also see: Movement - Being prone and Attack - Knocking prone

  • A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.
  • The creature has disadvantage on attack rolls.
  • An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.


Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL.

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