Template:5e Monster Test

From Rlyehwiki
Jump to navigation Jump to search

This template defines the table "5eMonsterTest". This table has not been created yet.


Template documentation (for the above template, sometimes hidden or invisible)

Usage[edit]

Template for 5e monster stats

Syntax[edit]

{{5e Monster Test
|name= <!--Creature Name-->
|sorttext= <!--usually blank. text to sort by-->
|size= <!--Medium, Large, etc.-->
|type= <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
|subtype= <!--Elf, Goblinoid, etc.-->
|align= <!--Lawful Good, Chaotic Evil-->
|ac= <!--armor class-->
|acfluff= <!--reason if given-->
|hp= <!--number of hit points-->
|hd= <!--10d8, 4d12, etc.-->
|speed= <!--walking speed in feet, other speed (fly, swim) in feet-->
|str=
|dex=
|con=
|int=
|wis=
|cha=
|saves= <!--bonus to save; Athletics +5-->
|skills= <!--[[Stealth]] +3-->
|damagevulnerabilities= <!--usually blank. bludgeoning, slashing, piercing-->
|damageresistances= <!--bludgeoning, slashing, piercing-->
|damageimmunity= <!--damage type; fire, radiant-->
|conditionimmunity= <!--condition; charmed, petrified-->
|senses= <!--darkvision 60 feet, Tremorsense 30 feet-->
|perception= <!--Passive Perception bonus; +5-->
|languages= <!--Common, Goblin, None, etc.-->
|cr= <!--Challenge Rating-->
|xp= <!--blank unless less than CR 1/8 or greater than CR 30-->
|summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> 
|qualities=
{{5e Ability|Name|Description}}

{{5e Ability|Name|Description}}

|actions=
{{5e Ability|Name|Description}}

{{5e Ability|Name|Description}}

|reaction=
{{5e Ability|Name|Description}}

|legendary=
{{5e Ability|Name|Description}}

{{5e Ability|Name|Description}}

|lairdesc= <!-- description of lair, if there is one -->
|lairactions=
<!-- If lair, describe the monster's lair actions.
* ____
* ____
* ____-->
|regioneffects=
<!-- description of region and monster's effects on them, such as...
The region containing a legendary ____’s lair is warped by the creature’s magic, which creates one or more of the following effects:
* ____
* ____
* ____-->
}}

Add'l Optional Entries[edit]

|npc=true <!-- if NPC, blank otherwise -->
|canon=true <!-- if canon, blank otherwise -->

Deprecated[edit]

|subtype2= <!--subtype can now handle multiple subtypes-->

Example[edit]

{{5e Monster Test
|name=Foo
|sorttext=
|size=Large
|type=Dragon
|swarm=
|subtype=Titan, Epic
|align=Lawful Good
|ac=30
|acfluff=invulnerable
|hp=20000
|hd=500d10+10000
|speed=40 feet, [[SRD5:Flying|flying]] 100 feet
|str=30
|dex=30
|con=30
|int=30
|wis=30
|cha=30
|saves=All +20
|skills=[[Stealth]] +10, [[SRD5:Athletics|Athletics]] +9
|damagevulnerabilities= <!--usually blank. bludgeoning, slashing, piercing-->
|damageresistances=bludgeoning, slashing, piercing
|damageimmunity=[[SRD5:Fire|fire]], [[SRD5:Thunder|thunder]]
|conditionimmunity=[[SRD5:Charmed|charmed]], [[SRD5:Frightened|frightened]]
|senses=[[SRD5:Darkvision|darkvision]], [[SRD5:Truesight|truesight]]
|perception=+10
|languages=all
|cr=1
|xp= <!--blank unless less than CR 1/8 or greater than CR 30-->
|summary=The foo is a fake monster for descriptive purposes only <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> 
|qualities=
{{5e Ability|Thing|does Stuff}}

{{5e Ability|Thing|does Stuff}}

|actions=
{{5e Ability|Mulitclass|The foo may make two claws attacks, a claw and bite attack, or a claw and psychic wave attack.}}

{{5e Ability|Ranged Attack — Psychic Wave|The foo can attack in a [[SRD5:Cone|cone]] 120 ft. long. Enemies in the zone must make a [[SRD5:Charisma|Charisma]] [[SRD5:Saving Throw|saving throw]] ([[SRD5:DC|DC 17]] taking 50 (10d10) [[SRD5:Psychic|psychic]] damage on a failure or  taking [[SRD5:Half|half]] damage on a successful save.}}

{{5e Ability|Claw|''Melee Weapon Attack:'' +15 to hit, reach 10 ft., one target. ''Hit'' 15 (2d6+8) [[SRD5:Slashing|slashing]] damage.}}

{{5e Ability|Bite|''Melee Weapon Attack:'' +15 to hit, reach 15 ft., one target. ''Hit'' 19 (2d10+8) [[SRD5:Piercing|piercing]] damage.}}

|reaction=

|legendary=
The Foo may make 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Foo regains spent legendary actions at the start of its turn.

{{5e Ability|Tail|''Melee Weapon Attack:'' +15 to hit, reach 20 ft., one target. ''Hit'' 17 (2d8+8) [[SRD5:Bludgeoning|bludgeoning]] damage.}}

{{5e Ability|Psychic Probe|All creatures within 300 ft. of the Foo must succeed in a [[SRD5:Stealth|stealth]] check (DC 17) or be seen by the Foo}}

{{5e Ability|Psychic Drain| Once creature within 120 ft. of it must make a DC 16 [[SRD5:Wisdom|wisdom]] save or gain one level of [[SRD5:Exhaustion|exhaustion]]. }}
}}

Produces[edit]

Foo
Large dragon  (Titans, Epics), lawful good
Armor Class: 30 (invulnerable)
Hit Points: 20000 (500d10+10000)
Speed: 40 feet, flying 100 feet
STR DEX CON INT WIS CHA
30 (+10) 30 (+10) 30 (+10) 30 (+10) 30 (+10) 30 (+10)
Saving Throws: All +20
Skills: Stealth +10, Athletics +9
Damage Resistances: bludgeoning, slashing, piercing
Damage Immunity: fire, thunder
Condition Immunity: charmed, frightened
Senses: darkvision, truesight, passive Perception +10
Languages: all
Challenge: 1 (200xp)
Thing. does Stuff

Thing. does Stuff

Actions

Mulitclass. The foo may make two claws attacks, a claw and bite attack, or a claw and psychic wave attack.

Ranged Attack — Psychic Wave. The foo can attack in a cone 120 ft. long. Enemies in the zone must make a Charisma saving throw (DC 17 taking 50 (10d10) psychic damage on a failure or taking half damage on a successful save.

Claw. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit 15 (2d6+8) slashing damage.

Bite. Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit 19 (2d10+8) piercing damage.

Legendary Actions

The Foo may make 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Foo regains spent legendary actions at the start of its turn.

Tail. Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit 17 (2d8+8) bludgeoning damage.

Psychic Probe. All creatures within 300 ft. of the Foo must succeed in a stealth check (DC 17) or be seen by the Foo

Psychic Drain. Once creature within 120 ft. of it must make a DC 16 wisdom save or gain one level of exhaustion.



No results