Template:5ertjcm

From Rlyehwiki
Jump to navigation Jump to search

 [1]

Syntax[edit]

{{5ertjcm}}
  1. Rule Tip: Jumping Costs Movement. When you jump, every foot you clear on the jump costs a foot of your movement on the current turn. When a class feature, a spell, or another effect extends your jump, the bonus feet also cost movement. - Player's Handbook (5e) p.182, UA 2020 Subclasses Part 1.