Drilldown: One Spell
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Spell Name:
Showing below up to 66 results in range #1 to #66.
O
- One:Absorb Elements
- One:Aid
- One:Alarm
- One:Animal Friendship
- One:Ashardalon's Stride
- One:Barkskin
- One:Beast Bond
- One:Beast Sense
- One:Commune with Nature
- One:Conjure Animals
- One:Conjure Barrage
- One:Conjure Volley
- One:Conjure Woodland Beings
- One:Cordon of Arrows
- One:Cure Wounds
- One:Darkvision Spell
- One:Daylight Spell
- One:Detect Magic
- One:Detect Poison and Disease
- One:Dispel Evil And Good
- One:Dominate Beast
- One:Enhance Ability
- One:Ensnaring Strike
- One:Entangle
- One:Find Traps
- One:Flame Arrows
- One:Fog Cloud
- One:Freedom of Movement
- One:Goodberry
- One:Grasping Vine
- One:Greater Restoration
- One:Guardian of Nature
- One:Gust of Wind
- One:Hail of Thorns
- One:Healing Spirit
- One:Hunter's Mark
- One:Hunter's Mark
- One:Lightning Arrow
- One:Locate Animals or Plants
- One:Locate Creature
- One:Locate Object
- One:Longstrider
- One:Magic Weapon Spell
- One:Meld into Stone
- One:Nondetection
- One:Pass without Trace
- One:Plant Growth
- One:Protection from Energy
- One:Protection from Poison
- One:Revivify
- One:Searing Smite
- One:Silence
- One:Snare
- One:Speak with Animals
- One:Speak with Plants
- One:Spike Growth
- One:Steel Wind Strike
- One:Stoneskin
- One:Summon Beast
- One:Summon Elemental
- One:Summon Fey
- One:Tree Stride
- One:Water Breathing
- One:Water Walk
- One:Wrath of Nature
- One:Zephyr Strike