Drilldown: 5e Spell
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- 5e Condition (20)
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- 5e Spell (553)
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5e Spell > Concentration:
None
& Component
:
S
or
V
& Level
:
4
or
Other
& Casters
:
Arcane Trickster
or
Paladin
or
Ranger
or
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Spell Name:
10 feet (5) ·
120 feet (10) ·
150 feet (2) ·
30 (1) ·
30 feet (24) ·
30 ft. (1) ·
300 feet (1) ·
5 feet (1) ·
50 feet (1) ·
60 feet (17) ·
90 feet (2) ·
Self (16) ·
Self (15-foot cone) (1) ·
Self (15-foot radius) (1) ·
Self (30 foot radius) (2) ·
Self (30 foot range) (1) ·
Self (30-foot radius) (1) ·
Self (5-foot radius) (2) ·
Self (60 foot cone) (1) ·
Touch (29) ·
Touch with Reach (1)
Showing below up to 224 results in range #1 to #224.
5
- 5e:Absorb Elements
- 5e:Air Bubble
- 5e:Antagonize
- 5e:Antagonize
- 5e:Aura of Purity
- 5e:Banishing Smite
- 5e:Beast Bond
- 5e:Beast Bond
- 5e:Blade Ward
- 5e:Blade Ward
- 5e:Blinding Smite
- 5e:Booming Blade
- 5e:Catnap
- 5e:Ceremony
- 5e:Ceremony
- 5e:Charm Monster
- 5e:Charm Monster
- 5e:Circle of Power
- 5e:Compelled Duel
- 5e:Conjure Barlgura
- 5e:Conjure Barlgura
- 5e:Conjure Barrage
- 5e:Conjure Barrage
- 5e:Conjure Volley
- 5e:Conjure Volley
- 5e:Control Flames
- 5e:Cordon of Arrows
- 5e:Cordon of Arrows
- 5e:Create Bonfire
- 5e:Create Bonfire
- 5e:Crown of Madness
- 5e:Crown of Madness
- 5e:Crusader's Mantle
- 5e:Destructive Wave
- 5e:Ego Whip
- 5e:Elemental Weapon
- 5e:Elemental Weapon
- 5e:Elemental Weapon
- 5e:Elemental Weapon
- 5e:Enemies Abound
- 5e:Enemies Abound
- 5e:Ensnaring Strike
- 5e:Find Greater Steed
- 5e:Find Greater Steed
- 5e:Find Greater Steed
- 5e:Find Greater Steed
- 5e:Find Greater Steed
- 5e:Find Greater Steed
- 5e:Flame Arrows
- 5e:Flame Arrows
- 5e:Frostbite
- 5e:Frostbite
- 5e:Grasping Vine
- 5e:Grasping Vine
- 5e:Green-Flame Blade
- 5e:Guardian of Nature
- 5e:Gust
- 5e:Gust
- 5e:Hail of Thorns
- 5e:Healing Spirit
- 5e:Healing Spirit
- 5e:Holy Weapon
- 5e:Holy Weapon
- 5e:Id Insinuation
- 5e:Id Insinuation
- 5e:Illusory Passage
- 5e:Illusory Passage
- 5e:Infestation
- 5e:Infestation
- 5e:Kiss of Vanti
- 5e:Lightning Arrow
- 5e:Lightning Arrow
- 5e:Lightning Lure
- 5e:Mind Sliver
- 5e:Mind Thrust
- 5e:Mind Thrust
- 5e:Mold Earth
- 5e:Phantasmal Force
- 5e:Phantasmal Force
- 5e:Puppet
- 5e:Searing Smite
- 5e:Searing Smite
- 5e:Shadow
- 5e:Shadow
- 5e:Shadow Blade
- 5e:Shadow Blade
- 5e:Shape Water
- 5e:Silvery Barbs
- 5e:Snare
- 5e:Snare
- 5e:Steel Wind Strike
- 5e:Sudden Awakening
- 5e:Sudden Awakening
- 5e:Swift Quiver
- 5e:Swift Quiver
- 5e:Tasha's Mind Whip
- 5e:Toll the Dead
- 5e:Toll the Dead
- 5e:Wild Cunning
- 5e:Wild Cunning
S
- SRD5:Acid Splash
- SRD5:Acid Splash
- SRD5:Aid
- SRD5:Aid
- SRD5:Aid
- SRD5:Aid
- SRD5:Alarm
- SRD5:Alarm
- SRD5:Animal Friendship
- SRD5:Animal Friendship
- SRD5:Animal Messenger
- SRD5:Animal Messenger
- SRD5:Arcanist's Magic Aura
- SRD5:Arcanist's Magic Aura
- SRD5:Charm Person
- SRD5:Charm Person
- SRD5:Chill Touch
- SRD5:Chill Touch
- SRD5:Color Spray
- SRD5:Color Spray
- SRD5:Command
- SRD5:Commune with Nature
- SRD5:Commune with Nature
- SRD5:Create Food and Water
- SRD5:Create Food and Water
- SRD5:Cure Wounds
- SRD5:Cure Wounds
- SRD5:Cure Wounds
- SRD5:Cure Wounds
- SRD5:Darkvision Spell
- SRD5:Darkvision Spell
- SRD5:Daylight Spell
- SRD5:Daylight Spell
- SRD5:Daylight Spell
- SRD5:Daylight Spell
- SRD5:Death Ward
- SRD5:Death Ward
- SRD5:Disguise Self
- SRD5:Disguise Self
- SRD5:Dispel Magic
- SRD5:Dispel Magic
- SRD5:Find Steed
- SRD5:Find Steed
- SRD5:Find Traps
- SRD5:Find Traps
- SRD5:Fire Bolt
- SRD5:Fire Bolt
- SRD5:Freedom of Movement
- SRD5:Freedom of Movement
- SRD5:Geas
- SRD5:Gentle Repose
- SRD5:Gentle Repose
- SRD5:Goodberry
- SRD5:Goodberry
- SRD5:Greater Restoration
- SRD5:Greater Restoration
- SRD5:Hallucinatory Terrain
- SRD5:Hallucinatory Terrain
- SRD5:Illusory Script
- SRD5:Jump Spell
- SRD5:Jump Spell
- SRD5:Lesser Restoration
- SRD5:Lesser Restoration
- SRD5:Light Spell
- SRD5:Locate Animals or Plants
- SRD5:Locate Animals or Plants
- SRD5:Longstrider
- SRD5:Longstrider
- SRD5:Mage Hand
- SRD5:Mage Hand
- SRD5:Magic Circle
- SRD5:Magic Circle
- SRD5:Magic Mouth
- SRD5:Magic Mouth
- SRD5:Meld into Stone
- SRD5:Meld into Stone
- SRD5:Mending
- SRD5:Mending
- SRD5:Message
- SRD5:Message
- SRD5:Minor Illusion
- SRD5:Mirror Image
- SRD5:Mirror Image
- SRD5:Nondetection
- SRD5:Nondetection
- SRD5:Phantom Steed
- SRD5:Phantom Steed
- SRD5:Plant Growth
- SRD5:Plant Growth
- SRD5:Poison Spray
- SRD5:Poison Spray
- SRD5:Prayer of Healing
- SRD5:Prestidigitation
- SRD5:Prestidigitation
- SRD5:Protection from Poison
- SRD5:Protection from Poison
- SRD5:Protection from Poison
- SRD5:Protection from Poison
- SRD5:Purify Food and Drink
- SRD5:Purify Food and Drink
- SRD5:Raise Dead
- SRD5:Raise Dead
- SRD5:Ray of Frost
- SRD5:Ray of Frost
- SRD5:Revivify
- SRD5:Revivify
- SRD5:Revivify
- SRD5:Revivify
- SRD5:Shocking Grasp
- SRD5:Shocking Grasp
- SRD5:Sleep
- SRD5:Sleep
- SRD5:Speak with Animals
- SRD5:Speak with Animals
- SRD5:Speak with Plants
- SRD5:Speak with Plants
- SRD5:Warding Bond
- SRD5:Warding Bond
- SRD5:Water Breathing
- SRD5:Water Breathing
- SRD5:Water Walk
- SRD5:Water Walk
- SRD5:Zone of Truth
- SRD5:Zone of Truth