Drilldown: 5e Spell
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- 5e Magic Items (352)
- 5e Organization (17)
- 5e PA Creature (3)
- 5e PA Creature Trait (81)
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- 5e Race (103)
- 5e Spell (553)
- 5e Subclass (180)
- 5e Subrace (51)
- 5e Vessel (2)
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- One Background (18)
- One Class (18)
- One Creature (11)
- One Eldritch Invocation (26)
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- One Spell (518)
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- One Weapon (39)
- Pages Info (5404)
- Publication (189)
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Spell Name:
10 feet (2) ·
100 feet (1) ·
120 feet (10) ·
150 feet (7) ·
30 feet (11) ·
30 ft. (1) ·
300 feet (4) ·
5 feet (1) ·
50 feet (1) ·
60 feet (7) ·
600 feet (1) ·
90 feet (2) ·
Self (23) ·
Self (10-foot radius) (1) ·
Self (30 foot radius) (1) ·
Self (30-foot radius) (1) ·
Self (5-mile radius) (1) ·
Self (60-foot line) (2) ·
Sight (4) ·
Touch (33)
Showing below up to 115 results in range #1 to #115.
5
- 5e:Aura of Vitality
- 5e:Beast Bond
- 5e:Beast Sense
- 5e:Control Flames
- 5e:Control Winds
- 5e:Draconic Trasformation
- 5e:Druid Grove
- 5e:Earthbind
- 5e:Erupting Earth
- 5e:Feign Death
- 5e:Grasping Vine
- 5e:Guardian of Nature
- 5e:Guiding Hand
- 5e:Gust
- 5e:Healing Spirit
- 5e:Investiture of Flame
- 5e:Investiture of Ice
- 5e:Investiture of Stone
- 5e:Investiture of Wind
- 5e:Maelstrom
- 5e:Magic Stone
- 5e:Primordial Ward
- 5e:Primordial Ward
- 5e:Shape Water
- 5e:Skywrite
- 5e:Snare
- 5e:Subborn Roots
- 5e:Tidal Wave
- 5e:Transmute Rock
- 5e:Tsunami
- 5e:Wall of Water
- 5e:Warding Wind
- 5e:Watery Sphere
- 5e:Whirlwind
- 5e:Wild Cunning
- 5e:Wrath of Nature
S
- SRD5:Augury
- SRD5:Awaken
- SRD5:Barkskin
- SRD5:Commune with Nature
- SRD5:Contagion
- SRD5:Continual Flame
- SRD5:Control Weather
- SRD5:Darkvision Spell
- SRD5:Daylight Spell
- SRD5:Detect Magic
- SRD5:Detect Poison and Disease
- SRD5:Divination Spell
- SRD5:Druidcraft
- SRD5:Earthquake
- SRD5:Enlarge/Reduce
- SRD5:Entangle
- SRD5:Faerie Fire
- SRD5:Feeblemind
- SRD5:Find the Path
- SRD5:Find Traps
- SRD5:Fire Shield
- SRD5:Fire Storm
- SRD5:Flesh to Stone
- SRD5:Foresight
- SRD5:Freedom of Movement
- SRD5:Giant Insect
- SRD5:Goodberry
- SRD5:Greater Restoration
- SRD5:Guidance
- SRD5:Gust of Wind
- SRD5:Hallucinatory Terrain
- SRD5:Heroes' Feast
- SRD5:Incendiary Cloud
- SRD5:Jump Spell
- SRD5:Lesser Restoration
- SRD5:Locate Animals or Plants
- SRD5:Locate Creature
- SRD5:Locate Object
- SRD5:Meld into Stone
- SRD5:Mending
- SRD5:Mirage Arcane
- SRD5:Move Earth
- SRD5:Pass Without Trace
- SRD5:Plane Shift
- SRD5:Plant Growth
- SRD5:Polymorph
- SRD5:Protection from Energy
- SRD5:Protection from Evil and Good
- SRD5:Protection from Poison
- SRD5:Purify Food and Drink
- SRD5:Regenerate
- SRD5:Reincarnate
- SRD5:Resistance Spell
- SRD5:Reverse Gravity
- SRD5:Revivify
- SRD5:Scrying
- SRD5:Shapechange
- SRD5:Shillelagh
- SRD5:Sleet Storm
- SRD5:Speak with Animals
- SRD5:Speak with Plants
- SRD5:Spike Growth
- SRD5:Stone Shape
- SRD5:Stoneskin
- SRD5:Storm of Vengeance
- SRD5:Sunbeam
- SRD5:Sunburst
- SRD5:Symbol
- SRD5:Transport via Plants
- SRD5:Tree Stride
- SRD5:True Resurrection
- SRD5:Wall of Stone
- SRD5:Water Breathing
- SRD5:Water Walk
- SRD5:Wind Walk
- SRD5:Wind Wall