Drilldown: 5e Spell
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- One Spell (518)
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- Pages Info (5367)
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1 mile (3) ·
10 feet (6) ·
100 feet (2) ·
120 (1) ·
120 feet (27) ·
150 feet (12) ·
20 feet (2) ·
30 (1) ·
30 feet (37) ·
30 ft. (2) ·
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500 feet (1) ·
500 miles (1) ·
60 (1) ·
60 feet (40) ·
600 feet (1) ·
80 feet (1) ·
90 feet (8) ·
Self (49) ·
Self (10-foot radius) (1) ·
Self (10-foot-radius hemisphere) (1) ·
Self (10-foot-radius sphere) (1) ·
Self (30 foot cone) (1) ·
Self (30-foot radius) (1) ·
Self (5-mile radius) (1) ·
Self (60 foot cone) (2) ·
Self (60-foot line) (2) ·
Sight (4) ·
Special (1) ·
Touch (73) ·
Unlimited (2)
Showing below up to 250 results in range #1 to #250.
5
- 5e:Abi-Dalzim's Horrid Wilting
- 5e:Antagonize
- 5e:Arcane Gate
- 5e:Arresting Caress
- 5e:Artifice Assistant
- 5e:Assassin's Draft
- 5e:Beast Bond
- 5e:Beast Sense
- 5e:Blade of Disaster
- 5e:Blade Ward
- 5e:Borrowed Knowledge
- 5e:Ceremony
- 5e:Conjure Barlgura
- 5e:Conjure Barrage
- 5e:Conjure Hezrou
- 5e:Conjure Shadow Demon
- 5e:Conjure Volley
- 5e:Conjure Vrock
- 5e:Control Flames
- 5e:Control Winds
- 5e:Create Homunculus
- 5e:Create Living Spellbook
- 5e:Create Magen
- 5e:Crown of Madness
- 5e:Dawn
- 5e:Draconic Trasformation
- 5e:Dream of the Blue Veil
- 5e:Druid Grove
- 5e:Enemies Abound
- 5e:Erupting Earth
- 5e:Feign Death
- 5e:Find Greater Steed
- 5e:Find Greater Steed
- 5e:Find Greater Steed
- 5e:Grasping Vine
- 5e:Guiding Hand
- 5e:Gust
- 5e:Healing Elixir
- 5e:Healing Spirit
- 5e:Holy Weapon
- 5e:House of Cards
- 5e:Hunger of Hadar
- 5e:Id Insinuation
- 5e:Illusory Dragon
- 5e:Investiture of Flame
- 5e:Investiture of Ice
- 5e:Investiture of Stone
- 5e:Investiture of Wind
- 5e:Invulnerability
- 5e:Kinetic Jaunt
- 5e:Maelstrom
- 5e:Magic Stone
- 5e:Mass Polymorph
- 5e:Maximilian's Earthen Grasp
- 5e:Mental Prison
- 5e:Mighty Fortress
- 5e:Mold Earth
- 5e:Nathair's Mischief
- 5e:Otherworldly Form
- 5e:Phantasmal Force
- 5e:Power Word Heal
- 5e:Primordial Ward
- 5e:Primordial Ward
- 5e:Psychic Crush
- 5e:Psychic Scream
- 5e:Puppet
- 5e:Pyrotechnics
- 5e:Sense Emotion
- 5e:Shadow
- 5e:Shadow of Moil
- 5e:Shape Water
- 5e:Sickening Radiance
- 5e:Skill Empowerment
- 5e:Skywrite
- 5e:Snare
- 5e:Soul Cage
- 5e:Sovereign's Leash
- 5e:Steel Wind Strike
- 5e:Storm Sphere
- 5e:Subborn Roots
- 5e:Summon Greater Demon
- 5e:Summon Lesser Demons
- 5e:Swift Quiver
- 5e:Synaptic Static
- 5e:Tasha's Otherworldly Guise
- 5e:Telepathy (spell)
- 5e:Temple of the Gods
- 5e:Tenser's Transformation
- 5e:Thought Shield
- 5e:Tidal Wave
- 5e:Toll the Dead
- 5e:Transmute Rock
- 5e:Tsunami
- 5e:Virtue
- 5e:Vitriolic Sphere
- 5e:Wall of Light
- 5e:Wall of Sand
- 5e:Wall of Water
- 5e:Watery Sphere
- 5e:Wild Cunning
- 5e:Word of Radiance
- 5e:Wrath of Nature
O
S
- SRD5:Alarm
- SRD5:Alter Self
- SRD5:Animal Shapes
- SRD5:Antilife Shell
- SRD5:Antimagic Field
- SRD5:Antipathy/Sympathy
- SRD5:Arcane Eye
- SRD5:Arcane Lock
- SRD5:Arcane Sword
- SRD5:Arcanist's Magic Aura
- SRD5:Astral Projection
- SRD5:Augury
- SRD5:Awaken
- SRD5:Barkskin
- SRD5:Beacon of Hope
- SRD5:Black Tentacles
- SRD5:Blade Barrier
- SRD5:Blink
- SRD5:Calm Emotions
- SRD5:Clairvoyance
- SRD5:Clone
- SRD5:Commune
- SRD5:Commune with Nature
- SRD5:Comprehend Languages
- SRD5:Compulsion
- SRD5:Contagion
- SRD5:Contingency
- SRD5:Continual Flame
- SRD5:Control Water
- SRD5:Control Weather
- SRD5:Create Food and Water
- SRD5:Dancing Lights
- SRD5:Darkvision Spell
- SRD5:Daylight Spell
- SRD5:Death Ward
- SRD5:Demiplane Spell
- SRD5:Detect Evil and Good
- SRD5:Detect Magic
- SRD5:Detect Poison and Disease
- SRD5:Detect Thoughts
- SRD5:Disguise Self
- SRD5:Dispel Evil and Good
- SRD5:Divination Spell
- SRD5:Dream
- SRD5:Druidcraft
- SRD5:Earthquake
- SRD5:Enlarge/Reduce
- SRD5:Entangle
- SRD5:Enthrall
- SRD5:Expeditious Retreat
- SRD5:Eyebite
- SRD5:Fabricate
- SRD5:Faithful Hound
- SRD5:Fear
- SRD5:Feeblemind
- SRD5:Find Familiar
- SRD5:Find Steed
- SRD5:Find the Path
- SRD5:Find Traps
- SRD5:Finger of Death
- SRD5:Fire Shield
- SRD5:Fire Storm
- SRD5:Flesh to Stone
- SRD5:Floating Disk
- SRD5:Forbiddance
- SRD5:Forcecage
- SRD5:Foresight
- SRD5:Freedom of Movement
- SRD5:Gaseous Form
- SRD5:Gate
- SRD5:Gentle Repose
- SRD5:Giant Insect
- SRD5:Goodberry
- SRD5:Grease
- SRD5:Greater Invisibility
- SRD5:Greater Restoration
- SRD5:Guards and Wards
- SRD5:Guidance
- SRD5:Gust of Wind
- SRD5:Hallow
- SRD5:Hallucinatory Terrain
- SRD5:Harm
- SRD5:Haste
- SRD5:Heroes' Feast
- SRD5:Hideous Laughter
- SRD5:Holy Aura
- SRD5:Hypnotic Pattern
- SRD5:Identify
- SRD5:Illusory Script
- SRD5:Imprisonment
- SRD5:Incendiary Cloud
- SRD5:Instant Summons
- SRD5:Jump Spell
- SRD5:Legend Lore
- SRD5:Lesser Restoration
- SRD5:Levitate
- SRD5:Locate Animals or Plants
- SRD5:Locate Creature
- SRD5:Locate Object
- SRD5:Mage Armor
- SRD5:Mage Hand
- SRD5:Magic Jar
- SRD5:Magic Mouth
- SRD5:Magnificent Mansion
- SRD5:Mass Heal
- SRD5:Maze
- SRD5:Meld into Stone
- SRD5:Mending
- SRD5:Message
- SRD5:Meteor Swarm
- SRD5:Mind Blank
- SRD5:Minor Illusion
- SRD5:Mirage Arcane
- SRD5:Mirror Image
- SRD5:Mislead
- SRD5:Move Earth
- SRD5:Nondetection
- SRD5:Pass Without Trace
- SRD5:Passwall
- SRD5:Phantom Steed
- SRD5:Planar Ally
- SRD5:Plane Shift
- SRD5:Plant Growth
- SRD5:Polymorph
- SRD5:Prestidigitation
- SRD5:Prismatic Spray
- SRD5:Prismatic Wall
- SRD5:Programmed Illusion
- SRD5:Project Image
- SRD5:Protection from Energy
- SRD5:Protection from Evil and Good
- SRD5:Protection from Poison
- SRD5:Purify Food and Drink
- SRD5:Raise Dead
- SRD5:Ray of Enfeeblement
- SRD5:Regenerate
- SRD5:Reincarnate
- SRD5:Remove Curse
- SRD5:Resilient Sphere
- SRD5:Resistance Spell
- SRD5:Resurrection
- SRD5:Reverse Gravity
- SRD5:Revivify
- SRD5:Rope Trick
- SRD5:Sanctuary
- SRD5:Scrying
- SRD5:Secret Chest