Drilldown: 5e24 Eldritch Invocation
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Choose one of your known Warlock cantrips that deals damage. You can add your Charisma modifier to that spell’s damage rolls. (1) ·
Choose one of your known [[5e24:Warlock|Warlock]] [[5e24:Cantrip|cantrip]]s that deals [[5e24:Damage|damage]] and has a [[5e24:Range|range]] of 10+ feet. When you cast that spell, its range increases by a number of feet equal to 30 times your Warlock level (1) ·
Choose one of [[5e24:You|you]]r known [[5e24:Warlock|Warlock]] [[5e24:Cantrip|cantrip]]s that requires an [[5e24:Attack Roll|attack roll]]. When you hit a [[5e24:Large|Large]] or smaller [[5e24:Creature|creature]] with that cantrip, you can [[5e24:Push|push]] the creature up to 10 feet straight away (1) ·
[[5e24:You|You]] can cast ''[[5e24:Disguise Self|Disguise Self]]'' without expending a [[5e24:Spell Slot|spell slot]]. (1) ·
[[5e24:You|You]] can cast ''[[5e24:False Life|False Life]]'' on yourself without expending a [[5e24:Spell Slot|spell slot]]. When you cast the [[5e24:Spell|spell]] with this feature, you don’t roll the die for the [[5e24:Temporary Hit Point|Temporary Hit Point]]s; you automatically get the highest (1) ·
[[5e24:You|You]] can cast ''[[5e24:Silent Image|Silent Image]]'' without expending a [[5e24:Spell Slot|spell slot]]. (1) ·
[[5e24:You|You]] can see normally in [[5e24:Dim Light|Dim Light]] and [[5e24:Darkness|Darkness]] — both magical and nonmagical — within 120 feet of yourself. (1)
Showing below up to 7 results in range #1 to #7.


