Drilldown: One Spell
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1 mile (1) ·
10 feet (8) ·
120 feet (7) ·
15 feet (1) ·
150 feet (5) ·
30 feet (21) ·
300 feet (2) ·
5 feet (3) ·
60 feet (25) ·
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Self (30-foot radius) (1) ·
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Unlimited (1)
Showing below up to 188 results in range #1 to #188.
O
- One:Absorb Elements
- One:Aid
- One:Aid
- One:Alarm
- One:Animal Friendship
- One:Animate Dead
- One:Antimagic Field
- One:Ashardalon's Stride
- One:Astral Projection
- One:Augury
- One:Aura of Life
- One:Aura of Purity
- One:Aura of Vitality
- One:Bane
- One:Banishment
- One:Barkskin
- One:Beacon of Hope
- One:Beast Bond
- One:Beast Sense
- One:Bestow Curse
- One:Blade Barrier
- One:Bless
- One:Blindness/Deafness
- One:Borrowed Knowledge
- One:Calm Emotions
- One:Ceremony
- One:Clairvoyance
- One:Command
- One:Commune
- One:Commune with Nature
- One:Conjure Animals
- One:Conjure Barrage
- One:Conjure Celestial
- One:Conjure Volley
- One:Conjure Woodland Beings
- One:Contagion
- One:Continual Flame
- One:Control Water
- One:Control Weather
- One:Cordon of Arrows
- One:Create Food and Water
- One:Create of Destroy Water
- One:Create Undead
- One:Cure Wounds
- One:Cure Wounds
- One:Darkvision Spell
- One:Dawn
- One:Daylight Spell
- One:Daylight Spell
- One:Death Ward
- One:Detect Evil and Good
- One:Detect Magic
- One:Detect Magic
- One:Detect Poison and Disease
- One:Detect Poison and Disease
- One:Dispel Evil And Good
- One:Dispel Evil And Good
- One:Dispel Magic
- One:Divination Spell
- One:Divine Word
- One:Dominate Beast
- One:Earthquake
- One:Enhance Ability
- One:Enhance Ability
- One:Ensnaring Strike
- One:Entangle
- One:Etherealness
- One:Feign Death
- One:Find the Path
- One:Find Traps
- One:Find Traps
- One:Fire Storm
- One:Flame Arrows
- One:Flame Strike
- One:Fog Cloud
- One:Forbiddance
- One:Freedom of Movement
- One:Freedom of Movement
- One:Gate
- One:Geas
- One:Gentle Repose
- One:Glyph of Warding
- One:Goodberry
- One:Grasping Vine
- One:Greater Restoration
- One:Greater Restoration
- One:Guardian of Faith
- One:Guardian of Nature
- One:Guidance
- One:Guiding Bolt
- One:Gust of Wind
- One:Hail of Thorns
- One:Hallow
- One:Harm
- One:Healing Spirit
- One:Healing Word
- One:Heroes' Feast
- One:Hold Person
- One:Holy Aura
- One:Holy Weapon
- One:Hunter's Mark
- One:Hunter's Mark
- One:Inflict Wounds
- One:Insect Plague
- One:Legend Lore
- One:Lesser Restoration
- One:Life Transference
- One:Light Spell
- One:Lightning Arrow
- One:Locate Animals or Plants
- One:Locate Creature
- One:Locate Creature
- One:Locate Object
- One:Locate Object
- One:Longstrider
- One:Magic Circle
- One:Magic Weapon Spell
- One:Mass Cure Wounds
- One:Mass Heal
- One:Mass Healing Word
- One:Meld into Stone
- One:Meld into Stone
- One:Mending
- One:Nondetection
- One:Pass without Trace
- One:Planar Ally
- One:Planar Binding
- One:Plane Shift
- One:Plant Growth
- One:Power Word Fortify
- One:Power Word Heal
- One:Prayer of Healing
- One:Protection from Energy
- One:Protection from Energy
- One:Protection from Evil and Good
- One:Protection from Poison
- One:Protection from Poison
- One:Purify Food and Drink
- One:Raise Dead
- One:Remove Curse
- One:Resistance Spell
- One:Resurrection
- One:Revivify
- One:Revivify
- One:Sacred Flame
- One:Sanctuary
- One:Scrying
- One:Searing Smite
- One:Sending
- One:Shield of Faith
- One:Silence
- One:Silence
- One:Snare
- One:Spare the Dying
- One:Speak with Animals
- One:Speak with Dead
- One:Speak with Plants
- One:Spike Growth
- One:Spirit Guardians
- One:Spirit Shroud
- One:Spiritual Weapon
- One:Steel Wind Strike
- One:Stone Shape
- One:Stoneskin
- One:Summon Beast
- One:Summon Celestial
- One:Summon Elemental
- One:Summon Fey
- One:Sunbeam
- One:Sunburst
- One:Swift Quiver
- One:Symbol
- One:Temple of the Gods
- One:Thaumaturgy
- One:Toll the Dead
- One:Tongues
- One:Tree Stride
- One:True Resurrection
- One:True Seeing
- One:Warding Bond
- One:Water Breathing
- One:Water Walk
- One:Water Walk
- One:Word of Radiance
- One:Word of Recall
- One:Wrath of Nature
- One:Zephyr Strike
- One:Zone of Truth