Template:5e Subclass Traits/doc: Difference between revisions
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(Created page with "==Syntax== <pre> {{5e Subclass Traits |name= <!-- name of subclass --> |sorttext= |class= <!-- name of parent class --> |classNS= <!-- s=SRD5, p=pointer, u=user --> |subclassT...") |
m (trait level) |
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|summary= <!-- 1 or 2 line summary of subclass --> | |summary= <!-- 1 or 2 line summary of subclass --> | ||
|trait1name= <!-- name of trait --> | |trait1name= <!-- name of trait --> | ||
|trait1lvl= <!-- level(s) you get this trait --> | |||
|trait1desc= <!-- description of trait --> | |trait1desc= <!-- description of trait --> | ||
|trait2name= | |trait2name= | ||
|trait2lvl= | |||
|trait2desc= | |trait2desc= | ||
|trait3name= | |trait3name= | ||
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}} | }} | ||
</pre> | </pre> | ||
===Add'l Parameters=== | |||
canon= {blank, true if canon) | |||
hidden= (blank, true if hidden) <!--sysop use only--> | |||
==Example== | ==Example== | ||
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|summary=A bar focuses on skill enhancement.<!-- 1 or 2 line summary of subclass --> | |summary=A bar focuses on skill enhancement.<!-- 1 or 2 line summary of subclass --> | ||
|trait1name=Bar Dice | |trait1name=Bar Dice | ||
|trait1desc= | |trait1lvl=2nd | ||
|trait1desc=When you choose this subclass, the bar gains bar dice equal to its level. The result of a bar die may be added to any {{srd5lc|Skill}} {{srd5lc|Check}}. Once used, the bar die may not be used until the bar finishes a {{srd5lc|Long Rest}}. | |||
|trait2name=Barrishness | |trait2name=Barrishness | ||
|trait2desc= | |trait2lvl=6th | ||
|trait2desc=The bar may double its {{srd5lc|Proficiency}} bonus when making a {{srd5lc|Melee Attack}} with {{srd5lc|Reach}}. | |||
|trait3name= | |trait3name= | ||
|trait3lvl= | |||
|trait3desc= | |trait3desc= | ||
|desc=Bars think themselves the epitome of Fooishness. They have great skill when ... | |desc=Bars think themselves the epitome of Fooishness. They have great skill when ... | ||
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|summary=A bar focuses on skill enhancement. <!-- 1 or 2 line summary of subclass --> | |summary=A bar focuses on skill enhancement. <!-- 1 or 2 line summary of subclass --> | ||
|trait1name=Bar Dice | |trait1name=Bar Dice | ||
|trait1desc= | |trait1lvl=2nd | ||
|trait1desc=When you choose this subclass, the bar gains bar dice equal to its level. The result of a bar die may be added to any {{srd5lc|Skill}} {{srd5lc|Check}}. Once used, the bar die may not be used until the bar finishes a {{srd5lc|Long Rest}}. | |||
|trait2name=Barrishness | |trait2name=Barrishness | ||
|trait2desc= | |trait2lvl=6th | ||
|trait2desc=The bar may double its {{srd5lc|Proficiency}} bonus when making a {{srd5lc|Melee Attack}} with {{srd5lc|Reach}}. | |||
|trait3name= | |trait3name= | ||
|trait3desc= | |trait3desc= | ||
|desc=Bars think themselves the epitome of Fooishness. They have great skill when ... | |desc=Bars think themselves the epitome of Fooishness. They have great skill when ... | ||
|nodb=true | |||
}} | }} | ||
<noinclude> | <noinclude> | ||
[[Category:Template Documentation]] | [[Category:Template Documentation]] | ||
</noinclude> | </noinclude> |
Latest revision as of 17:31, 3 January 2021
Syntax
{{5e Subclass Traits |name= <!-- name of subclass --> |sorttext= |class= <!-- name of parent class --> |classNS= <!-- s=SRD5, p=pointer, u=user --> |subclassType= <!-- Martial Archetype, Arcane Tradition, etc. --> |summary= <!-- 1 or 2 line summary of subclass --> |trait1name= <!-- name of trait --> |trait1lvl= <!-- level(s) you get this trait --> |trait1desc= <!-- description of trait --> |trait2name= |trait2lvl= |trait2desc= |trait3name= |trait3desc= |desc= <!-- description of subclass --> }}
Add'l Parameters
canon= {blank, true if canon) hidden= (blank, true if hidden)
Example
{{5e Subclass Traits |name=Bar <!-- name of subclass --> |sorttext= |class=Foo <!-- name of parent class --> |classNS=u <!-- s=SRD5, p=pointer, u=user --> |subclassType=Fooish Archetype <!-- Martial Archetype, Arcane Tradition, etc. --> |summary=A bar focuses on skill enhancement.<!-- 1 or 2 line summary of subclass --> |trait1name=Bar Dice |trait1lvl=2nd |trait1desc=When you choose this subclass, the bar gains bar dice equal to its level. The result of a bar die may be added to any {{srd5lc|Skill}} {{srd5lc|Check}}. Once used, the bar die may not be used until the bar finishes a {{srd5lc|Long Rest}}. |trait2name=Barrishness |trait2lvl=6th |trait2desc=The bar may double its {{srd5lc|Proficiency}} bonus when making a {{srd5lc|Melee Attack}} with {{srd5lc|Reach}}. |trait3name= |trait3lvl= |trait3desc= |desc=Bars think themselves the epitome of Fooishness. They have great skill when ... }}
Produces:
Bar is a fooish archetype of the No results class.
Bar
Bars think themselves the epitome of Fooishness. They have great skill when ...
Bar Dice
2nd level Bar feature.
When you choose this subclass, the bar gains bar dice equal to its level. The result of a bar die may be added to any skill check. Once used, the bar die may not be used until the bar finishes a long rest.
Barrishness
6th level Bar feature.
The bar may double its proficiency bonus when making a melee attack with reach.