SRD5:Nightmare: Difference between revisions
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Revision as of 18:40, 19 December 2019
< Monster
| Nightmare | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Large Fiend , Neutral Evil | ||||||||||||
| Armor Class: 13 (natural armor) | ||||||||||||
| Hit Points: 68 (8d10+24) | ||||||||||||
| Speed: 60 ft., fly 90 ft. | ||||||||||||
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| Damage Immunity: fire | ||||||||||||
| Senses: passive perception 11 | ||||||||||||
| Languages: understands Abyssal, Common, and Infernal but can't speak | ||||||||||||
| Challenge: 3 (700 xp)Proficiency Bonus (PB): +2 | ||||||||||||
| Confer Fire Resistance. The nightmare can grant resistance to fire damage to anyone riding it.
Illumination. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet. ActionsHooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (2d8+4) bludgeoning damage plus 7 (2d6) fire damage. Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa. |
| A nightmare appears as a black horse with flames in its mouth, main, tail and encompassing its hooves. |
| The material in this box is unofficial, and is not quoted from a SRD or published material. |
Sources
Back to Main Page → DnD → 5x → 5e (2014) → SRD5 → Monster
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This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.