SRD5:Fear: Difference between revisions

From Rlyehwiki
Jump to navigation Jump to search
Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{SRD5|Spell}}}}</div> <div class="notice">{{ambiguous|Fear|5th ed. spell}}</div> <div class="badge">{{5esrd}}</di..."
 
mNo edit summary
 
(2 intermediate revisions by the same user not shown)
Line 4: Line 4:
<div class="badge">{{5esrd}}</div>
<div class="badge">{{5esrd}}</div>
<div class="gi-main">
<div class="gi-main">
'''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition.
'''Fear''' is a {{srd5lc|Spell}} in [[5e|5th edition]].
{{5e Spell
{{5e Spell
|name=Fear <!-- name of spell-->
|name=Fear <!-- name of spell-->
|level=1 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|refs={{SRD5ref}}
|level=3 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|school=Illusion <!-- spell school name only; ex: Transmutation -->
|school=Illusion <!-- spell school name only; ex: Transmutation -->
|ritual= <!-- if ritual, type "ritual"-->
|ritual= <!-- if ritual, type "ritual"-->
|casttime=action <!-- action, reaction, bonus, minute, hour, desc -->
|casttime=action <!-- action, reaction, bonus, minute, hour, desc -->
|casttext= <!-- text after casting time, ex. reaction condition -->
|casttext= <!-- text after casting time, ex. reaction condition -->
|range=Self (30 foot {{srd5lc|Cone}})<!-- range -->
|range=Self (30 foot cone)<!-- range -->
|comp=V, S, M
|comp=V, S, M
|material=a chite feather or the heart of a hen <!-- material components -->
|material=a white feather or the heart of a hen <!-- material components -->
|concentration=y
|concentration=y
|dur=up to 1 {{srd5lc|Minute}} <!-- duration -->
|dur=up to 1 {{srd5lc|Minute}} <!-- duration -->
|summary= <!-- summary for nav pages -->
|summary= <!-- summary for nav pages -->
|fluff= <!-- not used-->
|fluff= <!-- not used-->
|rules=You project a phantasmal image of a creature’s worst fears. Each creature in a 30-­foot {{srd5lc|Cone}} must succeed on a {{SRD5|Wisdom}} {{srd5lc|Saving Throw}} or drop whatever it is holding and become {{srd5lc|Frightened}} for the duration.  
|rules=You project a phantasmal image of a creature’s worst fears. Each {{srd5lc|Creature}} in a 30-­foot {{srd5lc|Cone}} must succeed on a {{SRD5|Wisdom}} {{srd5lc|Saving Throw}} or drop whatever it is holding and become {{srd5lc|Frightened}} for the duration.  


While frightened by this spell, a creature must take the {{SRD5|Dash}} {{srd5lc|Action}} and move away from you by the safest available route on each of its {{srd5lc|Turn}}s, unless there is nowhere to move. If the creature ends its turn in a location where it doesn’t have line of sight to you, the creature can make a Wisdom saving throw. On a successful save, the spell ends for that creature. <!-- main spell desc -->
While frightened by this spell, a creature must take the {{SRD5|Dash}} {{srd5lc|Action}} and move away from you by the safest available route on each of its {{srd5lc|Turn}}s, unless there is nowhere to move. If the creature ends its turn in a location where it doesn’t have line of sight to you, the creature can make a Wisdom saving throw. On a successful save, the spell ends for that creature. <!-- main spell desc -->
Line 28: Line 29:
</div><!--gi-main-->
</div><!--gi-main-->
<div class="source">
<div class="source">
==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]] - 5th ed. [[SRD5|SRD]]
<references />


{{SRD5 Footer|Spell}}
{{SRD5 Footer|Spell}}

Latest revision as of 21:12, 10 June 2022

Not the article you were looking for?
See Fear (disambiguation)

D&D 5.0e SRD5 OGL CC-BY ʰ 

Fear is a spell in 5th edition.

5e Spell Fear [SRD5 OGL/CC-BY] [1]
3rd-level illusion
Casting Time: 1 action
Range:  Self (30 foot cone)
Components: V, S, M (a white feather or the heart of a hen)
Duration: Concentration, up to 1 minute
Scales: No
Casters: Arcane Trickster, Bard, Sorcerer, Warlock, Wizard

You project a phantasmal image of a creature’s worst fears. Each creature in a 30-­foot cone must succeed on a Wisdom saving throw or drop whatever it is holding and become frightened for the duration.

While frightened by this spell, a creature must take the Dash action and move away from you by the safest available route on each of its turns, unless there is nowhere to move. If the creature ends its turn in a location where it doesn’t have line of sight to you, the creature can make a Wisdom saving throw. On a successful save, the spell ends for that creature.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.

Back to Main PageDnD5x5eSRD5Spells → Fear

  Open Game Content
This is article is covered by the Open Game License v1.0a, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
  CC-BY
This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
SRD-OGL v5.1 Contrigubtions +

1,396 articles

Identifier must not contain quote, dot or null characters