SRD5:Gnoll: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m Habitat |
||
| (6 intermediate revisions by the same user not shown) | |||
| Line 7: | Line 7: | ||
{{5e Monster | {{5e Monster | ||
|name=Gnoll <!--Creature Name--> | |name=Gnoll <!--Creature Name--> | ||
|sorttext= | |sorttext=Gnoll AAA Common 5e | ||
|refs={{SRD5ref}} <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> | |||
|monsterref=gnoll | |||
|size=Medium <!--Medium, Large, etc.--> | |size=Medium <!--Medium, Large, etc.--> | ||
|type=Humanoid <!--Dragon, Humanoid, Outsider, etc.--> | |type=Humanoid <!--Dragon, Humanoid, Outsider, etc.--> | ||
| Line 28: | Line 30: | ||
|damageimmunity= <!--damage type; fire, radiant--> | |damageimmunity= <!--damage type; fire, radiant--> | ||
|conditionimmunity= <!--condition; charmed, petrified--> | |conditionimmunity= <!--condition; charmed, petrified--> | ||
|senses= | |senses={{srd5lc|Darkvision}} 60 ft. <!--darkvision 60 feet, Tremorsense 30 feet--> | ||
|perception=10 <!--Passive Perception bonus; +5--> | |perception=10 <!--Passive Perception bonus; +5--> | ||
|languages={{5e Language|Gnoll}} <!--Common, Goblin, None, etc.--> | |languages={{5e Language|Gnoll}} <!--Common, Goblin, None, etc.--> | ||
|habitat=Desert, Forest, Grassland, Hill | |||
|cr=1/2 <!--Challenge Rating--> | |cr=1/2 <!--Challenge Rating--> | ||
|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
| | |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> | ||
| | |feature1=Rampage | ||
{{ | |flimit1= | ||
|fdesc1=When the gnoll reduces a {{srd5lc|Creature}} to 0 {{srd5lc|Hit Point}}s with a {{srd5lc|Melee Attack}} on its {{srd5lc|Turn}}, the gnoll can take a {{srd5lc|Bonus Action}} to move up to {{srd5lc|Half}}{{5ertrd}} its {{srd5lc|Speed}} and make a bite attack. | |||
|action1=Bite | |||
|alimit1= | |||
|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one creature. ''Hit:'' 4 (1d4+2) {{srd5lc|Piercing}} damage. | |||
{{ | |action2=Spear | ||
|alimit2= | |||
|adesc2=''Melee or {{SRD5|Ranged Weapon Attack}}:'' +4 to hit, reach 5 ft. or {{srd5lc|Range}} 20/60 ft., one target. ''Hit:'' 5 (1d6+2) piercing damage, or 6 (1d8+2) using two hands to make a melee attack. | |||
|action3=Longbow | |||
|alimit3= | |||
|adesc3=''Ranged Weapon Attack:'' +3 to hit, range 150/600 ft., one target. ''Hit:'' 5 (1d8+1) piercing damage. | |||
}} | }} | ||
</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources== | ==Sources and Notes== | ||
<references /> | |||
{{SRD5 Footer|Monster}} | {{SRD5 Footer|Monster}} | ||
{{5e Monster Data}} | |||
</div><!--source--> | </div><!--source--> | ||
</div><!--grid-container-std--> | </div><!--grid-container-std--> | ||
[[Category:SRD5 Monsters]] | [[Category:SRD5 Monsters]] | ||
{{Navboxes}} | {{Navboxes}} | ||
Latest revision as of 19:05, 27 December 2023
< Gnoll

By LadyofHats (Own work) [CC0], via Wikimedia Commons
Public Domain Image
Image not part of the SRD
| Gnoll [SRD5 OGL/CC-BY] [1] [2] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Humanoid (Gnolls), Chaotic Evil | ||||||||||||
| Armor Class: 15 (hide armor, shield) | ||||||||||||
| Hit Points: 22 (5d8) | ||||||||||||
| Speed: 30 | ||||||||||||
| ||||||||||||
| Senses: darkvision 60 ft., passive perception 10 | ||||||||||||
| Languages: Gnoll | ||||||||||||
| Habitat: Desert, Forest, Grassland, Hill | ||||||||||||
| Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesRampage. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half [3] its speed and make a bite attack. ActionsBite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4+2) piercing damage. |
Sources and Notes
- Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)Licensed: OGL & CC-BY. ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
- Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3. ↑
Back to Main Page → DnD → 5x → 5e → SRD5 → Monster
- Open Game Content
This is article is covered by the Open Game License v1.0a, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Monster data +
Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)
Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)