Template:5e24 Core Class Traits: Difference between revisions
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!Skill Proficiencies | !Skill Proficiencies | ||
|Choose any {{{skillnum|}}} {{{skills}}} | |{{#if: {{{skills|}}}|Choose any {{{skillnum|}}} {{{skills}}}|None}} | ||
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!Weapon Proficiencies | !Weapon Proficiencies | ||
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!Tool Proficiencies | !Tool Proficiencies | ||
|Choose {{{toolnum}}} {{{tooltype}}} | |{{#if: {{{tooltype|}}}|Choose {{{toolnum}}} {{{tooltype}}}|None}} | ||
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!Armor Training | !Armor Training |
Latest revision as of 06:09, 20 September 2024
This template defines the table "5e24_Class_Traits". This table has not been created yet.
Use
Displays Core Class Traits
Syntax
{{5e24 Core Class Traits |class= |sorttext= |refs= |primeAbility= |hitdie= |saves= |skills= |skillnum= |weaponprof= |tooltype= |toolnum= |armorprof= |startequipment= }}
Add'l entries
|featurelist= <!--list of features--> |nodb= <!--blank, true to skip data store--> |prereqs= <!--blank, list of prerequisites--> |sidekick= <!--blank or true-->
Example
{{5e24 Core Class Traits |class=Foo |sorttext= |refs=<ref name="fgtn">{{Cite Pub|Foo's Guide to Nothing|pages=55}} Licensed: [[CC-SA]]</ref> |primeAbility={{5e24|Constitution}} or {{5e24|Wisdom}} |hitdie=8 |saves={{5e24|Constitution}} and {{5e24|Wisdom}} |skills={{5e24|Acrobatics}}, {{5e24|Deception}}, {{5e24|Intimidation}}, {{5e24|Perception}}, {{5e24|Sleight of Hand}}, {{5e24|Stealth}} |skillnum=3 |weaponprof={{5e24|Simple Weapon}}s and {{5e24|Martial Weapon}}s with the {{5e24lc|Two-Handed}} property |tooltype={{5e24|Artisan's Tool}}s, {{5e24|Disguise Kit}}, {{5e24|Navigator's Tool}}s |toolnum=2 |armorprof={{5e24|Light Armor}}, {{5e24|Medium Armor}} |startequipment=''Choose A or B:'' (A) {{5e24|Leather Armor}}, {{5e24|Staff}}, 10 {{5e24|Dart}}s, 1 {{5e24|Tool}}, {{5e24|Explorer's Pack}}, and 15 {{5e24|gp}}; or (B) 90 GP }}
Produces
Core Foo Traits
Core Foo Traits [1] | |
---|---|
Primary Ability | Constitution or Wisdom |
Hit Point Die | D8 per Foo level |
Saving Throw Proficiencies | Constitution and Wisdom |
Skill Proficiencies | Choose any 3 Acrobatics, Deception, Intimidation, Perception, Sleight of Hand, Stealth |
Weapon Proficiencies | Simple Weapons and Martial Weapons with the Two-Handed property |
Tool Proficiencies | Choose 2 Artisan's Tools, Disguise Kit, Navigator's Tools |
Armor Training | Light Armor, Medium Armor |
Starting Equipment | Choose A or B: (A) Leather Armor, Staff, 10 Darts, 1 Tool, Explorer's Pack, and 15 gp; or (B) 90 GP |
- Foo's Guide to Nothing p. 55. Licensed: CC-SA ↑