5e24:Damage and Healing/Saving Throw: Difference between revisions

From Rlyehwiki
Jump to navigation Jump to search
(Created page with "<includeonly><ref name="srd52.16" /> Damage dealt via saving throws uses these rules. ====Damage against Multiple Targets==== <ref name="srd52.16" /> When you create a damaging effect that forces two or more targets to make saving throws against it at the same time, roll the damage once for all the targets. For example, when a wizard casts Fireball, the spell’s damage is rolled once for all creatures caught in the blast. ====Half Damage==== <ref name="srd52.16" />...")
 
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
<includeonly><ref name="srd52.16" /> Damage dealt via saving throws uses these rules.  
<includeonly><ref name="srd52.16">{{pub|SRD 5.2}} p.16</ref> Damage dealt via {{5e24lc|Saving Throw}}s uses these rules.  


====Damage against Multiple Targets====
====Damage against Multiple Targets====
<ref name="srd52.16" /> When you create a damaging effect that forces two or more targets to make saving throws against it at the same time, roll the damage once for all the targets. For example, when a wizard casts Fireball, the spell’s damage is rolled once for all creatures caught in the blast.  
<ref name="srd52.16" /> When you create a damaging effect that forces two or more {{5e24lc|Target}}s to make saving throws against it at the same time, roll the damage once for all the targets. For example, when a {{5e24lc|Wizard}} casts {{5e24spell|Fireball}}, the {{5e24lc|Spell}}’s damage is rolled once for all {{5e24lc|Creature}}s caught in the blast.  


====Half Damage====
====Half Damage====
<ref name="srd52.16" /> Many saving throw effects deal half damage (round down) to a target when the target succeeds on the saving throw. The halved damage is equal to half the damage that would be dealt on a failed save.</includeonly><noinclude>[[Category:SRD 5.2]]Inclusion page for saving throw</noinclude>
<ref name="srd52.16" /> Many saving throw effects deal {{5e24lc|Half}} damage (round down) to a target when the target succeeds on the saving throw. The halved damage is equal to half the damage that would be dealt on a failed save.</includeonly><noinclude>[[Category:SRD 5.2]]Inclusion page for saving throw</noinclude>

Latest revision as of 09:05, 25 May 2025

Inclusion page for saving throw