5e24:Damage and Healing/Saving Throw: Difference between revisions
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(Created page with "<includeonly><ref name="srd52.16" /> Damage dealt via saving throws uses these rules. ====Damage against Multiple Targets==== <ref name="srd52.16" /> When you create a damaging effect that forces two or more targets to make saving throws against it at the same time, roll the damage once for all the targets. For example, when a wizard casts Fireball, the spell’s damage is rolled once for all creatures caught in the blast. ====Half Damage==== <ref name="srd52.16" />...") |
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<includeonly><ref name="srd52.16" /> Damage dealt via | <includeonly><ref name="srd52.16">{{pub|SRD 5.2}} p.16</ref> Damage dealt via {{5e24lc|Saving Throw}}s uses these rules. | ||
====Damage against Multiple Targets==== | ====Damage against Multiple Targets==== | ||
<ref name="srd52.16" /> When you create a damaging effect that forces two or more | <ref name="srd52.16" /> When you create a damaging effect that forces two or more {{5e24lc|Target}}s to make saving throws against it at the same time, roll the damage once for all the targets. For example, when a {{5e24lc|Wizard}} casts {{5e24spell|Fireball}}, the {{5e24lc|Spell}}’s damage is rolled once for all {{5e24lc|Creature}}s caught in the blast. | ||
====Half Damage==== | ====Half Damage==== | ||
<ref name="srd52.16" /> Many saving throw effects deal | <ref name="srd52.16" /> Many saving throw effects deal {{5e24lc|Half}} damage (round down) to a target when the target succeeds on the saving throw. The halved damage is equal to half the damage that would be dealt on a failed save.</includeonly><noinclude>[[Category:SRD 5.2]]Inclusion page for saving throw</noinclude> | ||
Latest revision as of 09:05, 25 May 2025
Inclusion page for saving throw