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(Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{5e24|Ranger}}}}</div> <div class="notice">{{edition|Hunter}}</div> <div class="badge">{{5e24pointer|sources=2024FR, PHB5e24}}</div> <div class="gi-main">{{tocright}} {{5e24 Subclass Traits |subclass=Hunter |sorttext= |class=Ranger |refs=<ref name="24fr">{{Cite Pub|2024 D&D Free Rules}} Licensed: © Wizards of the Coast {{fairuc}}.</ref> <ref name="phb5e24">{{Cite Pub|Player's Handbook (5e24)|pages=127}} Lic...")
 
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{{5e24 Subclass Traits
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|sorttext=
|sorttext=
|class=Ranger
|class=Ranger
|refs=<ref name="24fr">{{Cite Pub|2024 D&D Free Rules}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="phb5e24">{{Cite Pub|Player's Handbook (5e24)|pages=127}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref>
|refs=<ref name="srd52.61">{{Cite Pub|SRD 5.2|pages=61}} Licensed: [[CC-BY]].</ref><ref name="24fr">{{Cite Pub|2024 D&D Free Rules}}</ref> <ref name="phb5e24">{{Cite Pub|Player's Handbook (5e24)|pages=127}}</ref>
|summary=These rangers protectors of nature and of people from extranatural threats.
|summary=These rangers protectors of nature and of people from extranatural threats.


|trait1name=Hunter's Lore
|trait1name=Hunter's Lore
|trait1lvl=3rd
|trait1lvl=3rd
|trait1desc='''Unofficial Summary:''' Your {{5e24spell|Hunter's Mark}} gives you information about your target - {{5e24|Immunity|Immunities}}, {{5e24|Resistance}}s, or {{5e24|Vulnerability|Vulnerabilities}}.
|trait1desc=You can call on the forces of nature to reveal certain strengths and weaknesses of your prey. While a {{5e24lc|Creature}} is marked by your {{5e24spell|Hunter's Mark}}, you know whether that creature has any {{5e24|Immunity|Immunities}}, {{5e24|Resistance}}s, or {{5e24|Vulnerability|Vulnerabilities}}, and if the creature has any, you know what they are.


|trait2name=Hunter's Prey
|trait2name=Hunter's Prey
|trait2lvl=3rd
|trait2lvl=3rd
|trait2desc='''Unofficial Summary:''' At the end of each {{5e24 Rest}}, you choose one of the following abilities:
|trait2desc=You gain one of the following feature options of your choice. Whenever you finish a {{5e24 Rest}}<!--Short or Long Rest-->, you can replace the chosen option with the other one.
* '''{{anchor|Colossus Slayer}}.''' Once per {{5e24lc|Turn}} your {{5e24lc|Weapon}} does bonus damage against {{5e24lc|Creature}]s if they are wounded.
 
* '''{{anchor|Horde Breaker}}.''' Once on your turn when you {{5e24lc|Attack}} with a weapon, you gain a bonus attack against a creature near the original target.
'''{{anchor|Colossus Slayer}}.''' Your tenacity can wear down even the most resilient foes. When you hit a creature with a {{5e24lc|Weapon}}, the weapon deals an extra 1d8 damage to the target if it’s missing any of its {{5e24|Hit Point}}s. You can deal this extra damage only once per {{5e24lc|Turn}}.
 
'''{{anchor|Horde Breaker}}.''' Once on each of your turns when you make an {{5e24lc|Attack}} with a weapon, you can make another attack with the same weapon against a different creature that is within 5 feet of the original target, that is within the weapon’s range, and that you haven’t attacked this turn.


|trait3name=Defensive Tactics
|trait3name=Defensive Tactics
|trait3lvl=7th
|trait3lvl=7th
|trait3desc='''Unofficial Summary:''' After a a Short or Long Rest, choose one ability:
|trait3desc=You gain one of the following feature options of your choice. Whenever you finish a Short or Long Rest, you can replace the chosen option with the other one.
* '''{{anchor|Escape the Horde}}.''' Nerf {{5e24lc|Opportunity Attack}}s against you.
 
* '''{{anchor|Multiattack Defense}}.''' If hit with an {{5e24lc|Attack Roll}} that creatures other attacks against you are nerfed.
'''{{anchor|Escape the Horde}}.''' {{5e24|Opportunity Attack}}s have {{5e24|Disadvantage}} against you.
 
'''{{anchor|Multiattack Defense}}.''' When a creature hits you with an {{5e24lc|Attack Roll}}, that creature has Disadvantage on all other attack rolls against you this turn.


|trait4name=Superior Hunter's Prey
|trait4name=Superior Hunter's Prey
|trait4lvl=11th
|trait4lvl=11th
|trait4desc='''Unofficial Summary:''' Once per turn, your ''Hunter’s Mark'' can do extra damage against an additional creature.
|trait4desc=Once per turn when you deal damage to a creature marked by your ''Hunter’s Mark'', you can also deal that spell’s extra damage to a different creature that you can see within 30 feet of the first creature.


|trait5name=Superior Hunter's Defense
|trait5name=Superior Hunter's Defense
|trait5lvl=15th
|trait5lvl=15th
|trait5desc='''Unofficial Summary:''' After you take damage, you can use a {{5e24|Reaction}} to give yourself {{5e24|Resistance}} to that {{5e24lc|Damage Type}}.
|trait5desc=When you take damage, you can take a {{5e24|Reaction}} to give yourself {{5e24|Resistance}} to that damage and any other damage of the same {{5e24|Damage Type|type}} until the end of the current turn.


|spells=
|desc=''Protect Nature and People from Destruction''
|desc=''Protect Nature and People from Destruction''


'''Unofficial Description:''' These rangers protectors of nature and of people from extranatural threats.
You stalk prey in the wilds and elsewhere, using your abilities as a Hunter to protect nature and people everywhere from forces that would destroy them.


{{5x Subclass Feature Table
{{5x Subclass Feature Table
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==Sources and Notes==
==Sources and Notes==
<references />
<references />
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{{5e24 Footer|Ranger|CC-BY}}
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Latest revision as of 06:34, 2 November 2025

Hunter exists in other D&D editions see:

Hunter (disambiguation).

Hunter[1][2] [3]
Ranger subclass


Protect Nature and People from Destruction

You stalk prey in the wilds and elsewhere, using your abilities as a Hunter to protect nature and people everywhere from forces that would destroy them.

Hunter Features

Ranger Level Features  
3rd Hunter's Lore, Hunter's Prey 
7th Defensive Tactics 
11th Superior Hunter's Prey 
15th Superior Hunter's Defense

 

Hunter's Lore

3rd level Hunter feature.
You can call on the forces of nature to reveal certain strengths and weaknesses of your prey. While a creature is marked by your Hunter's Mark, you know whether that creature has any Immunities, Resistances, or Vulnerabilities, and if the creature has any, you know what they are. 

Hunter's Prey

3rd level Hunter feature.
You gain one of the following feature options of your choice. Whenever you finish a Short and Long Rest, you can replace the chosen option with the other one.

Colossus Slayer. Your tenacity can wear down even the most resilient foes. When you hit a creature with a weapon, the weapon deals an extra 1d8 damage to the target if it’s missing any of its Hit Points. You can deal this extra damage only once per turn.

Horde Breaker. Once on each of your turns when you make an attack with a weapon, you can make another attack with the same weapon against a different creature that is within 5 feet of the original target, that is within the weapon’s range, and that you haven’t attacked this turn. 

Defensive Tactics

7th level Hunter feature.
You gain one of the following feature options of your choice. Whenever you finish a Short or Long Rest, you can replace the chosen option with the other one.

Escape the Horde. Opportunity Attacks have Disadvantage against you.

Multiattack Defense. When a creature hits you with an attack roll, that creature has Disadvantage on all other attack rolls against you this turn. 

Superior Hunter's Prey

11th level Hunter feature.
Once per turn when you deal damage to a creature marked by your Hunter’s Mark, you can also deal that spell’s extra damage to a different creature that you can see within 30 feet of the first creature. 

Superior Hunter's Defense

15th level Hunter feature.
When you take damage, you can take a Reaction to give yourself Resistance to that damage and any other damage of the same type until the end of the current turn.

Sources and Notes

  1. Wizards RPG Team. SRD 5.2 (5e 2024) (2025-04-22). Wizards of the Coast. p. 61. Licensed: CC-BY.
  2. Wizards RPG Team. 2024 D&D Free Rules (5e 2024) (2024-09-03). Wizards of the Coast, D&D Beyond.
  3. Wizards RPG Team. Player's Handbook (5e24) (5e 2024) (2024-09-17). Wizards of the Coast. ISBN 9780786969821. p. 127.

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