5e24:Illrigger: Difference between revisions

From Rlyehwiki
Jump to navigation Jump to search
 
(One intermediate revision by the same user not shown)
Line 206: Line 206:
* '''{{anchor|Shadowmaster}} ({{5e24|Belial}}''' - manipulates shadows to infiltrate, deceive, and assassinate
* '''{{anchor|Shadowmaster}} ({{5e24|Belial}}''' - manipulates shadows to infiltrate, deceive, and assassinate
{{5e24 Other Caster Spell xRef
{{5e24 Other Caster Spell xRef
|sorttext=Architect of Ruin 5e24
|sorttext=Architect of Ruin
|caster=Architect of Ruin
|caster=Architect of Ruin
|link=5e24:Illrigger
|link=5e24:Illrigger#Architect of Ruin
|spells=Chill Touch, Dancing Lights, Fire Bolt, Hellfire, Message, Minor Illusion, Ray of Frost, Shocking Grasp, Thaumaturgy, Vengeful Blade, Vicious Mockery, Bane, Burning Hands, Charm Person, Color Spray, Command, Detect Magic, Disguise Self, Hell's Lash, Hellish Rebuke, Shield, Shield of Faith, Silent Image, Arcanist's Magic Aura, Augury, Blur, Darkness, Detect Thoughts, Enthrall, Heat Metal, Hold Person, Infernal Challenge, Invisibility, Lesser Restoration, Mirror Image, Ray of Enfeeblement, Scorching Ray, Silence, Suggestion, Bestow Curse, Dispel Magic, Fear, Fly, Haste, Major Image, Mote of Hell, Phantom Steed, Remove Curse, Revivify, Slow, Aura of Desecration, Banishment, Blight, Compulsion, Death Ward, Dimension Door, Dominate Beast, Greater Invisibility,, Hallucinatory Terrain, Locate Creature, Maligned Weapon, Phantasmal Killer, Wall of Death
|spells=Chill Touch, Dancing Lights, Fire Bolt, Hellfire, Message, Minor Illusion, Ray of Frost, Shocking Grasp, Thaumaturgy, Vengeful Blade, Vicious Mockery, Bane, Burning Hands, Charm Person, Color Spray, Command, Detect Magic, Disguise Self, Hell's Lash, Hellish Rebuke, Shield, Shield of Faith, Silent Image, Arcanist's Magic Aura, Augury, Blur, Darkness, Detect Thoughts, Enthrall, Heat Metal, Hold Person, Infernal Challenge, Invisibility, Lesser Restoration, Mirror Image, Ray of Enfeeblement, Scorching Ray, Silence, Suggestion, Bestow Curse, Dispel Magic, Fear, Fly, Haste, Major Image, Mote of Hell, Phantom Steed, Remove Curse, Revivify, Slow, Aura of Desecration, Banishment, Blight, Compulsion, Death Ward, Dimension Door, Dominate Beast, Greater Invisibility,, Hallucinatory Terrain, Locate Creature, Maligned Weapon, Phantasmal Killer, Wall of Death
}}
}}

Latest revision as of 14:20, 28 November 2025

5e Pointer  + 
The Illrigger
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

Caution should be taken in editing this page.

 Noncanon  

Illrigger is a class in 5th edition (2024).


Core Illrigger Traits

Core Illrigger Traits  [1] 
Primary Ability Strength or Dexterity
Hit Point Die D10 per Illrigger level
Saving Throw Proficiencies Constitution and Charisma
Skill Proficiencies Choose any 2 Arcana, Athletics, Deception, Insight, Intimidation, Investigation, Persuasion, Religion, or Stealth
Weapon Proficiencies Simple Weapons, Martial Weapons
Tool Proficiencies None
Armor Training Light Armor, Medium Armor, and Shields
Starting Equipment (a) two Martial Weapons or (b) one Martial Weapon and Shield; {a) Chain Shirt or (b) Template:5e24Leather Armor, a Longbow, and 20 Arrows; (a) a Priest's Pack or (b) Dungeoneer's Pack; 5 Javelins; or 5d4x10 GP


Becoming an Illrigger

 [1] 

As a Level 1 Character

As a Multiclass Illrigger

(undstated)

Illrigger Features

As a Illrigger, you gain the following class features when you reach the specified Illrigger levels. These features are listed in the Illrigger Features table.

Illrigger Features[1]
Level Proficiency
Bonus
Features Seals Seal Damage Interdict Boons Infernal Conduit Dice
1st +2 Baleful Interdict, Forked Tongue 3 1d6
2nd +2 Combat Mastery, Interdiction 3 1d6 1
3rd +2 Diabolic Contract (Subclass), Invoke Hell 4 1d6 1
4th +2 Ability Score Improvement 4 1d6 1
5th +3 Extra Attack 4 2d6 1
6th +3 Infernal Conduit 4 2d6 1 3
7th +3 Subclass Feature 5 2d6 2 4
8th +3 Ability Score Improvement 5 2d6 2 4
9th +4 Forked Tongue (Improvement) 5 2d6 2 5
10th +4 Blood Price 5 2d6 2 5
11th +4 Subclass Feature, Infernal Conduit Improvement, Terrrorizing Force 5 3d6 2 6
12th +4 Ability Score Improvement 5 3d6 2 6
13th +5 6 3d6 3 7
14th +5 Superior Interdict 6 3d6 3 7
15th +5 Subclass Feature 6 3d6 3 8
16th +5 Ability Score Improvement 6 3d6 3 8
17th +6 Infernal Majesty 6 3d6 3 9
18th +6 7 3d6 4 9
19th +6 Ability Score Improvement 7 3d6 4 10
20th +6 Master of Hell 7 4d6 4 10

Baleful Interdict

1st, 5th, 11th, 20th level [1]
Summary: Place a magical seal on a creature. If a sealed creature dies, you can move the seals to other creatures.

Burning Seals. If a sealed creature takes damage from a source other than you, you can "burn" (expend) a seal on them to cause extra Fire or Necrotic damage. This damage increases at 5th, 11th, and 20th Illrigger level.

Forked Tongue

1st, 9th level [1]
Summary: Temporarily gain 2 new Languages. At 9th level this becomes 3 languages, and you buff Wisdom (Insight) checks.

Combat Mastery

2nd level [1]
Summary: Gain one combat maneuver from the following:

  • Bravado
  • Brutal
  • Inexorable
  • Lies
  • Lissome
  • Unfettered

Interdiction

2nd, 7th, 13th level [1]
Summary: Buff seals with magical power:

Level 2 Interdict Boons

  • Abating Seal
  • Bedevil
  • Soul Eater
  • Styx's Apathy
  • Swift Retribution (Passive)

Level 7 Interdict Boons

  • Acheron's Chain
  • Conflagrant Channel
  • Eyes of the Gate
  • Shadow Shroud
  • Unleash Hell
  • Vengeful Shot

Level 13 Interdict Boons

  • Dis's Onslaught (Passive)
  • Flash of Brimstone
  • Hellish Frenzy
  • Impaling Shot
  • Iron Gaol
  • Last Word
  • Soul's Doom

Diabolic Contract

2nd level [1]
You gain a Diabolic Contract (subclass) of your choice. A subclass is a specialization that grants you features at certain Illrigger levels. For the rest of your career, you gain each of your subclass’s features that are of your Illrigger level or lower.

List of Illrigger Subclasses

  • Architect of Ruin (Asmodeus) - spellcasting options
  • Hellspeaker (Moloch) - specialize in deceit, coercion, and diplomacy
  • Painkiller (Dispater) - heavily armored champion of Hell
  • Sanguine Knight (Sutekh - heavily armored champion of Hell
  • Shadowmaster (Belial - manipulates shadows to infiltrate, deceive, and assassinate


Invoke Hell

3rd level [1]
Summary: Used by Diabolic Constract similar to Channel Divinity.

Ability Score Improvement

4th, 8th, 12th, 16th, 19th level [2] 
You gain the Ability Score Improvement feat or another feat of your choice for which you qualify. You gain this feature again at Cleric levels 8, 12, 16, and 19.

Extra Attack

5th level [3] 
You can attack twice instead of once whenever you take the Attack action on your turn.

Infernal Conduit

6th, 11th level [1]
Summary: Spend dice for effects:

  • Invigorate
  • Devour

Blood Price

10th level [1]
Summary: Spend a Hit Die to buff a failed Saving Throw.

Terrorizing Force

11th level [1]
Summary: Buff weapon attacks with Cold, Fire, Necrotic, or Poison damage.

Superior Interdict

14th level [1]
Summary: Seal damage ignores Resistance. Once per Long Rest you can recover one seal.

Infernal Majesty

17th level [1]
Summary: Temporarily gain the following benefits:

Master of Hell

20th level [1]
Summary: Once per Long Rest, summon hellstorm (sphere) with one of the following effects:

  • Inferno - fire damage
  • Pestilence - poison and necrotic damage
  • Darkness - cold damage and Blinded

Sources and Notes

  1. The Illrigger Licensed: © (used under 'fair use' clause) MCDM. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14
  2. Wizards RPG Team. SRD 5.2 (5e 2024) (2025-04-22). Wizards of the Coast. p. 41-42. Licensed: CC-BY.
  3. SRD 5.2 p.47-48

Back to Main PageDnD5x5e (2024)Class
Copyrighted - Fair Use

This matrerial is covered copyrighted. It it is presented here under the Fair Use clause. To distinguish it, these items will have this notice. If you see any page that contains copyrighted material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

This web page is Not in any way, shape, or form affiliated with the owner(s) of any copyright material presented on this page. Copyrights and trademarks for any books, films, and other promotional materials are held by their respective owners.


Attribution:SRD 5.2 CC-BY 
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode].