5e:Unearthed Arcana: Difference between revisions
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{{refstart}}Unearthed Arcana, a monthly workshop where D&D R&D shows off a variety of new and interesting pieces of RPG design for use at your gaming table. | {{refstart}}'''Unearthed Arcana''', a monthly workshop where D&D R&D shows off a variety of new and interesting pieces of RPG design for use at your gaming table. | ||
You can think of the material presented in this series as similar to the first wave of the fifth edition playtest. These game mechanics are in draft form, usable in your campaign but not fully tempered by playtests and design iterations. They are highly volatile and might be unstable; if you use them, be ready to rule on any issues that come up. They’re written in pencil, not ink. | You can think of the material presented in this series as similar to the first wave of the fifth edition playtest. These game mechanics are in draft form, usable in your campaign but not fully tempered by playtests and design iterations. They are highly volatile and might be unstable; if you use them, be ready to rule on any issues that come up. They’re written in pencil, not ink. | ||
The material presented in Unearthed Arcana will range from mechanics that we expect one day to publish in a supplement to house rules from our home campaigns that we want to share, from core system options such as mass combat to setting-specific material such as the Eberron update included in this article. Once it’s out there, you can expect us to check in with you to see how it’s working out and what we can do to improve it.{{refend|<ref>[https://dnd.wizards.com/articles/unearthed-arcana/unearthed-arcana-eberron Wizards.com Unearthed Arcana]</ref>}} | The material presented in Unearthed Arcana will range from mechanics that we expect one day to publish in a supplement to house rules from our home campaigns that we want to share, from core system options such as mass combat to setting-specific material such as the Eberron update included in this article. Once it’s out there, you can expect us to check in with you to see how it’s working out and what we can do to improve it.{{refend|<ref>[https://dnd.wizards.com/articles/unearthed-arcana/unearthed-arcana-eberron Wizards.com Unearthed Arcana]</ref>}} | ||
Most UA articles include this notice: | |||
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==Sources and Notes== | |||
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Latest revision as of 12:30, 31 July 2020
Unearthed Arcana, a monthly workshop where D&D R&D shows off a variety of new and interesting pieces of RPG design for use at your gaming table.
You can think of the material presented in this series as similar to the first wave of the fifth edition playtest. These game mechanics are in draft form, usable in your campaign but not fully tempered by playtests and design iterations. They are highly volatile and might be unstable; if you use them, be ready to rule on any issues that come up. They’re written in pencil, not ink.
The material presented in Unearthed Arcana will range from mechanics that we expect one day to publish in a supplement to house rules from our home campaigns that we want to share, from core system options such as mass combat to setting-specific material such as the Eberron update included in this article. Once it’s out there, you can expect us to check in with you to see how it’s working out and what we can do to improve it. [1]
Most UA articles include this notice:
Unearthed Arcana The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events. |
—Notice on most Unearthed Arcana PDFs |