5e:Topaz Dragon/Lair Actions: Difference between revisions
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(Created page with "{{5e Lair |monster=Topaz Dragon |type=Dragon |lairdesc={{refstart}}Topaz dragons dwell where the sea meets the land… They [lair] in caves set into sea cliffs, or beneath sal...") |
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|monster=Topaz Dragon | |monster=Topaz Dragon | ||
|type=Dragon | |type=Dragon | ||
| | |refs=<ref name="ftod.222la">{{pub|FToD}} p.222</ref> | ||
|lairdesc=Topaz dragons dwell where the sea meets the land… They [lair] in caves set into sea cliffs, or beneath salt marshes… | |||
The {{srd5lc|Challenge Rating}} of a legendary topaz dragon increased by 1 when it's encountered in its lair. | The {{srd5lc|Challenge Rating}} of a legendary topaz dragon increased by 1 when it's encountered in its lair. | ||
|lairaction1='''Beguiling Whisper.''' | |lairaction1='''Beguiling Whisper.''' | ||
|lairaction2='''Cancelation.''' | |lairaction2='''Cancelation.''' | ||
|lairaction3='''Negative Energy Infusion.''' | |lairaction3='''Negative Energy Infusion.''' | ||
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|regional4='''Watery sight.''' | |regional4='''Watery sight.''' | ||
|regional5= | |regional5= | ||
|ondeath=If the dragon dies, [these effects fade] over 1d10 days. | |ondeath=If the dragon dies, [these effects fade] over 1d10 days. | ||
}}<noinclude> | }}<noinclude> | ||
==Sources and Notes== | ==Sources and Notes== | ||
<references /> | <references /> |
Latest revision as of 06:31, 11 March 2024
Topaz Dragon's Lair
[1] Topaz dragons dwell where the sea meets the land… They [lair] in caves set into sea cliffs, or beneath salt marshes…
The challenge rating of a legendary topaz dragon increased by 1 when it's encountered in its lair.
Lair Actions
[1] When fighting inside its lair, an topaz dragon can use lair actions. On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a row:
- Beguiling Whisper.
- Cancelation.
- Negative Energy Infusion.
Regional Effects
[1] The region surrounding a legendary sapphire dragon's lair is altered by the dragon's magic, creating one or more of the following effects:
- Crystal Profusion.
- Negative Energy.
- Thriving Wildlife.
- Watery sight.
If the dragon dies, [these effects fade] over 1d10 days.