User:Rlyehable/Sandbox/2: Difference between revisions
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<div class="grid-container- | <div class="grid-container-std" style="align-content: center;"> | ||
<div class="bctop">{{backto|{{SRD5|NPC}}}}</div> | <div class="bctop">{{backto|{{SRD5|NPC}}}}</div> | ||
<div class="notice">{{ambiguous|term=Noble|desc=as monster or NPC}}</div> | <div class="notice">{{ambiguous|term=Noble|desc=as monster or NPC}}</div> | ||
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{{5e Monster | {{5e Monster | ||
|name=Noble<!--Creature Name--> | |name=Noble<!--Creature Name--> | ||
|sorttext=Noble NPC | |||
|size=Medium <!--Medium, Large, etc.--> | |size=Medium <!--Medium, Large, etc.--> | ||
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | |type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | ||
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|xp=<!--Experience points for destroying--> | |xp=<!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
|npc=true | |||
|qualities= | |qualities= | ||
|actions= | |actions= | ||
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|reaction= | |reaction= | ||
{{5e Ability|Parry|The knight adds 2 to its {{SRD5|AC}} against one {{srd5lc|Melee Attack}} that would hit it. To do so, the knight must see the attacker and be wielding a {{srd5lc|Melee Weapon}}.}} | {{5e Ability|Parry|The knight adds 2 to its {{SRD5|AC}} against one {{srd5lc|Melee Attack}} that would hit it. To do so, the knight must see the attacker and be wielding a {{srd5lc|Melee Weapon}}.}} | ||
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Latest revision as of 17:36, 29 March 2020
< NPC
Not the article you were looking for?
See Noble (disambiguation)
See Noble (disambiguation)
a.k.a Courtier
Noble (NPC) | ||||||||||||
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Medium Humanoid (Any Race), Any Alignment | ||||||||||||
Armor Class: 15 (Breastplate) | ||||||||||||
Hit Points: 9 (2d8) | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Skills: Deception +5, Insight +4, Persuasion +6 | ||||||||||||
Senses: passive perception 10 | ||||||||||||
Languages: Any two languages | ||||||||||||
Challenge: 1/8 (25 xp)Proficiency Bonus (PB): +2 | ||||||||||||
ActionsRapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8+1) piercing damage. ReactionsParry. The knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon. |
Nobles wield great authority and influence as members of the upper class, possessing wealth and connections that can make them as powerful as monarchs and generals A noble often travels in the company of guards, as well as servants who are commoners.
The noble's statistics can also be used to represent courtiers who aren't of noble birth.