SRD5:Cloudkill: Difference between revisions

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Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{SRD5|Spell}}}}</div> <div class="notice"></div> <div class="badge">{{5esrd}}</div> <div class="gi-main"> '''{{Ti..."
 
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'''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition.
'''Cloudkill''' is a {{srd5lc|Spell}} in [[5e|5th edition]].
{{5e Spell
{{5e Spell
|name=Cloudkill <!-- name of spell-->
|name=Cloudkill <!-- name of spell-->
|refs={{SRD5ref}}
|level=5 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|level=5 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|school=Conjuration <!-- spell school name only; ex: Transmutation -->
|school=Conjuration <!-- spell school name only; ex: Transmutation -->
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|summary= <!-- summary for nav pages -->
|fluff= <!-- not used-->
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|rules=You create a 20-­foot-­radius {{srd5lc|Sphere}} of poisonous, yellow-­green fog centered on a point you choose within range. The fog spreads around corners. It lasts for the duration or until strong wind disperses the fog, ending the spell. Its area is heavily obscured.  
|rules=You create a 20-­foot-­radius {{srd5lc|Sphere}} of poisonous, yellow-­green fog centered on a point you choose within {{srd5lc|Range}}. The fog spreads around corners. It lasts for the duration or until strong wind disperses the fog, ending the spell. Its area is {{srd5lc|Heavily Obscured}}.  


When a creature enters the spell’s area for the first time on a {{srd5lc|Turn}} or starts its turn there, that creature must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}}. The creature takes 5d8 {{srd5lc|Poison}} damage on a failed save, or half as much damage on a successful one. Creatures are affected even if they hold their breath or don’t need to breathe.  
When a {{srd5lc|Creature}}{{5ertyac}} enters the spell’s area for the first time on a {{srd5lc|Turn}} or starts its turn there, that creature must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}}. The creature takes 5d8 {{srd5lc|Poison}} damage on a failed save, or {{srd5lc|Half}}{{5ertrd}} as much damage on a successful one. Creatures are affected even if they hold their breath or don’t need to breathe.  


The fog moves 10 feet away from you at the start of each of your turns, rolling along the surface of the ground. The vapors, being heavier than air, sink to the lowest level of the land, even pouring down openings.  <!-- main spell desc -->
The fog moves 10 feet away from you at the start of each of your turns, rolling along the surface of the ground. The vapors, being heavier than air, sink to the lowest level of the land, even pouring down openings.  <!-- main spell desc -->
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==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]] - 5th ed. [[SRD5|SRD]]
<references />


{{SRD5 Footer|Spell}}
{{SRD5 Footer|Spell}}

Latest revision as of 17:23, 19 September 2021

D&D 5.0e SRD5 OGL CC-BY ʰ 

Cloudkill is a spell in 5th edition.

5e Spell Cloudkill [SRD5 OGL/CC-BY] [1]
5th-level conjuration
Casting Time: 1 action
Range:  120 feet
Components: V, S
Duration: Concentration, up to 10 minutes
Scales: Yes
Casters: Sorcerer, Wizard

You create a 20-­foot-­radius sphere of poisonous, yellow-­green fog centered on a point you choose within range. The fog spreads around corners. It lasts for the duration or until strong wind disperses the fog, ending the spell. Its area is heavily obscured.

When a creature [2] enters the spell’s area for the first time on a turn or starts its turn there, that creature must make a Constitution saving throw. The creature takes 5d8 poison damage on a failed save, or half [3] as much damage on a successful one. Creatures are affected even if they hold their breath or don’t need to breathe.

The fog moves 10 feet away from you at the start of each of your turns, rolling along the surface of the ground. The vapors, being heavier than air, sink to the lowest level of the land, even pouring down openings.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.
  2. Rule Tip: You're a Creature. A creature is anything that belongs to one of the creature types listed in the introduction of the Monster Manual (5e). Player characters — including your character — are all creatures, and most of them are humanoids, one of the game’s types. - UA 2020 Subclasses Part 3.
  3. Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3.

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