5e:Tritail: Difference between revisions

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|hp=1 <!--number of hit points-->
|hp=1 <!--number of hit points-->
|hd=1d4-4, min. 1 <!--10d8, 4d12, etc.-->
|hd=1d4-4, min. 1 <!--10d8, 4d12, etc.-->
|speed=5 ft., {{srd5lc|Fly}}ing 50 ft. ({{srd5lc|Hover}}) <!--walking speed in feet, other speed (fly, swim) in feet-->
|speed=5 ft., {{srd5lc|Fly}}ing 50 ft. ({{srd5lc|Hover}})
|movetype=Walk, Fly, Hover
|str=3
|str=3
|dex=20
|dex=20
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|cr=0 <!--Challenge Rating-->
|cr=0 <!--Challenge Rating-->
|xp=10 <!--blank calculates from CR (except CR 0)-->
|xp=10 <!--blank calculates from CR (except CR 0)-->
|qualities=
|summary=Small yellow bird with 3 tails. <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
{{5e Ability|Evasion|If the tritail needs to make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}  that a success would result in half damage, it takes no damage on a successful save and only half damage of a failed save.}}


{{5e Ability|Lifesense|The tritail can sense the life-force of living creatures and plants. Treat this as {{SRD5|Truesight}} except when viewing {{srd5lc|Construct}}s, {{srd5lc|Undead}}, and {{srd5lc|Necromancy}} spell effects (which are always treated as if in {{srd5lc|Dim Light}}.}}
|feature1=Evasion
|flimit1=
|fdesc1=If the tritail needs to make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}} that a success would result in half damage, it takes no damage on a successful save and only half damage of a failed save.


|actions=
|feature2=Lifesense
{{5e Ability|Beak and Claws|''{{SRD5|Melee Weapon Attack}}:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 1 {{srd5lc|Slashing}} damage.}}
|flimit2=
|fdesc2=The tritail can sense the life-force of living creatures and plants. Treat this as {{SRD5|Truesight}} except when viewing {{srd5lc|Construct}}s, {{srd5lc|Undead}}, and {{srd5lc|Necromancy}} spell effects (which are always treated as if in {{srd5lc|Dim Light}}.


{{5e Ability|Force Dart|limit={{SRD5|Recharge}} 3-6|''{{SRD5|Ranged Spell Attack}}: This attack always hits most targets; Range: 120 ft., one target. ''Hit:'' 3 (1d4+1) {{srd5lc|Force}} damage.  
|action1=Beak and Claws
Against constructs or undead this attack has a chance to miss; the attack roll is at +7 to hit with {{srd5lc|Disadvantage}}, range 60 ft.}}
|alimit1=
|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 1 {{srd5lc|Slashing}} damage.
 
|action2=Force Dart
|alimit2={{SRD5|Recharge}} 3-6
|adesc2=''{{SRD5|Ranged Spell Attack}}: This attack always hits most targets; {{SRD5|Range}}: 120 ft., one target. ''Hit:'' 3 (1d4+1) {{srd5lc|Force}} damage. Against constructs or undead this attack has a chance to miss; the attack roll is at +7 to hit with {{srd5lc|Disadvantage}}, range 60 ft.
}}
}}
The tritail (\ ˈtrī-tāl \) is a humming-bird size bird. It appears as a tiny yellow swift with a tri-forked tail. It is often found in small groups of about a half-dozen, but can sometimes be found in a {{srd5lc|Swarm}} of several dozen (especially in mating season).
The tritail (\ ˈtrī-tāl \) is a humming-bird size bird. It appears as a tiny yellow swift with a tri-forked tail. It is often found in small groups of about a half-dozen, but can sometimes be found in a {{srd5lc|Swarm}} of several dozen (especially in mating season).
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==Related Articles==
==Related Articles==
* {{5ed|Swarm of Tritails}}
* {{5ed|Swarm of Tritails}}
{{5e Footer|Monster}}
{{5e Footer|Monster|CC-BY-SA}}
{{5e Monster Data}}
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</div><!--source-->
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[[Category:User]]
[[Category:User]]
{{Navboxes}}
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Revision as of 20:40, 3 April 2020

Rlyehable  +

User Creation
Source: Rlyehable
Date Created: 2018-07-20
Status: Final


Tritail
Tiny Beast  (Birds), Unaligned
Armor Class: 15
Hit Points: 1 (1d4-4, min. 1)
Speed: 5 ft., flying 50 ft. (hover)
Str Dex Con Int Wis Cha
3 (-4) 20 (+5) 3 (-4) 3 (-4) 16 (+3) 14 (+2)
Skills: acrobatics +2, perception +2
Damage Resistances: force damage
Senses: Lifesense 90 ft., passive perception 15
Languages:
Challenge: 0 (10 xp)Proficiency Bonus (PB): +2

Features

Evasion. If the tritail needs to make a Dexterity saving throw that a success would result in half damage, it takes no damage on a successful save and only half damage of a failed save.

Lifesense. The tritail can sense the life-force of living creatures and plants. Treat this as Truesight except when viewing constructs, undead, and necromancy spell effects (which are always treated as if in dim light. 

Actions

Beak and Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

Force Dart (Recharge 3-6). Ranged Spell Attack: This attack always hits most targets; Range: 120 ft., one target. Hit: 3 (1d4+1) force damage. Against constructs or undead this attack has a chance to miss; the attack roll is at +7 to hit with disadvantage, range 60 ft.

The tritail (\ ˈtrī-tāl \) is a humming-bird size bird. It appears as a tiny yellow swift with a tri-forked tail. It is often found in small groups of about a half-dozen, but can sometimes be found in a swarm of several dozen (especially in mating season).

Their main diet is insects and seeds, keeping their force dart ability for protection. However, they will sometimes hunt giant insects or small animals that might prove a threat to their territory.

Their most dangerous attack is a projection of their life-force (ki), manifesting as a force dart (similar to a single magic missile).

Sources

Related Articles


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Monster data +

Tritail (Sort Text: Tritail 5e, Size: Tiny, Type: Beast, Subtypes: Bird, Alignment: Unaligned, HP: 1, Movement Type: Walk Fly Hover, CR: 0, Features: Evasion Lifesense Beak and Claws Force Dart, Has Lair: No, NPC: No, Canon: No, Pointer: No, UA: No, User: Yes, Sources: Rlyehable)

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