SRD5:Unicorn: Difference between revisions

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<includeonly>{{5e Lair
<div class="bctop">{{backto|{{5ed|Celestial}}}}</div>
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<div class="badge">{{5esrd}}</div>
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[[File:DnD Unicorn.png|thumb|180px|Unicorn<br />by [[LadyofHats]]<br />via [[Mediawiki Commons]]<br />[[Public Domain]]]]<br />
[[File:DomenichinounicornPalFarnese.jpg|thumb|right|180px|Unicorn<br />By: Domenichino [Public domain], via Wikimedia Commons<br />''Image is not part of the SRD'']]
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{{5e Monster
|name=Unicorn
|sorttext=
|refs={{SRD5ref}} <ref name="mm5.293294">also published in {{Cite Pub|Monster Manual (5e)|pages=293-294}}</ref> <ref name="hab">Note: Habitat is not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>
|size=Large
|type=Celestial
|swarm= <!--If swarm, size of individual creature in swarm-->
|subtype=Unicorn
|align=Lawful Good
|ac=12
|acfluff= <!--reason if given-->
|hp=67
|hd=9d10+18
|speed=50 ft.
|str=18
|dex=14
|con=15
|int=11
|wis=17
|cha=16
|saves= <!--bonus to save; {{5eStr}} +5-->
|skills={{SRD5|Perception}} +2
|damagevulnerabilities= <!--bludgeoning, slashing, piercing-->
|damageresistances=
|damageimmunity={{srd5lc|Poison}} 
|conditionimmunity={{srd5lc|Charmed}}, {{srd5lc|Paralyzed}}, {{srd5lc|Poisoned}}
|senses={{srd5lc|Darkvision}} 60 ft.
|perception=13 <!--Passive-->
|languages={{SRD5|Celestial}}, {{SRD5|Elvish}}, {{SRD5|Sylvan}}, {{srd5lc|Telepathy}} 60 ft.
|habitat=Forest
|cr=5 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
|canon=true
|summary=A unicorn appears as a horse (usually white) with one spiraling, straight horn. <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
 
|feature1=Charge
|flimit1=
|fdesc1=If the unicorn moves at least 20 feet straight toward a target and then hits it with a horn attack on the same {{srd5lc|Turn}}, the target takes an extra 9 (2d8) {{srd5lc|Piercing}} damage. If the target is a creature, it must succeed on a {{SRD5|DC}} 15 {{SRD5|Strength}} {{srd5lc|Saving Throw}} or be knocked {{srd5lc|Prone}}.
 
|feature2=Innate Spellcasting
|flimit2=
|fdesc2=The unicorn’s innate {{srd5lc|Spellcasting Ability}} is {{SRD5|Charisma}} ({{srd5lc|Spell Save}} DC 14). The unicorn can innately cast the following spells, requiring no components: <br />
:At will: {{5e Spell Line|Detect Evil and Good, Druidcraft, Pass Without Trace}} <br />
:1/day each: {{5e Spell Line|Calm Emotions, Dispel Evil and Good, Entangle}}
 
|feature3=Magic Resistance
|flimit3=
|fdesc3=The unicorn has {{srd5lc|Advantage}} on saving throws against spells and other magical effects.
 
|feature4=Magic Weapons
|flimit4=
|fdesc4=The unicorn's weapon attacks are magical.
 
|action1=Multiattack
|alimit1=
|adesc1=The unicorn makes two attacks: one with its hooves and one with its horn.
 
|action2=Hooves
|alimit2=
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 11 (2d6+4) {{srd5lc|Bludgeoning}} damage.
 
|action3=Horn
|alimit3=
|adesc3=''Melee Weapon Attack:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 8 (1d8+4) {{srd5lc|Piercing}} damage.
 
|action4=Healing Touch
|alimit4=3/Day
|adesc4=The unicorn touches another creature with its horn. The target magically regains 11 (2d8 + 2) {{srd5lc|Hit Point}}s. In addition, the touch removes all {{srd5lc|Disease}}s and neutralizes all {{srd5lc|Poison}}s afflicting the target.
 
|action5=Teleport
|alimit5=1/Day
|adesc5=The unicorn magically {{srd5lc|Teleport}}s itself and up to three willing creatures it can see within 5 feet of it, along with any equipment they are wearing or carrying, to a location the unicorn is familiar with, up to 1 mile away.
 
|legend1=Hooves
|lgdlimit1=
|lgddesc1=The unicorn makes one attack with its hooves.
 
|legend2=Shimmering Shield
|lgdlimit2=Costs 2 Actions
|lgddesc2=The unicorn creates a shimmering, magical field around itself or another creature it can see within 60 feet of it. The target gains a +2 bonus to {{SRD5|AC}} until the end of the unicorn’s next turn.
 
|legend3=Heal Self
|lgdlimit3=Costs 3 Actions
|lgddesc3=The unicorn magically regains 11 (2d8+2) hit points.
 
|haslair=true<!--blank, true is has lair-->
}}
{{SRD5end}}
'''Unofficial Description:''' A unicorn appears as a horse (usually white) with one spiraling, straight horn.
 
{{5e Lair
|monster=Unicorn
|monster=Unicorn
|type=Celestial
|type=Celestial
|refs=<ref name="mm5.293294" />
|refs=<ref name="mm5.293294.lair">{{pub|Monster Manual (5e)}} p.293-294 {{fairuc}}</ref>
|lairdesc=A unicorn's lair in serene woodland locations.
|lairdesc=A unicorn's lair in serene woodland locations.
|lairaction1=
|lairaction1=
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|regional5=
|regional5=
|ondeath=If the unicorn dies, these effects end immediately.
|ondeath=If the unicorn dies, these effects end immediately.
}}
}}</includeonly><noinclude>
 
''Unicorn lair actions for inclusion in unicorn pages''
==In Theros==
</noinclude>
{{5e Setting|Theros}}
<ref name="moot.207">{{Cite Pub|Mythic Odysseys of Theros|pages=207}} Licensed: &copy; Wizards of the Coast.</ref> Unicorns on {{5ep|Theros}} are closely tied to the mysteries of {{5ep|Nyx}}, often appear[ing] in the dreams.
 
==List of Unicorns==
{{5e Monster List|Unicorn}}
 
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<div class="source">
==Sources and Notes==
<references />
{{5e Footer|Celestial|OGL}}
{{5e Monster Data}}
</div><!--source-->
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Revision as of 13:26, 3 June 2024

Unicorn lair actions for inclusion in unicorn pages