Template:5e Racial Traits/doc: Difference between revisions
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|darkvisioncolor=<!-- blank=gray; or color of darkvision --> | |darkvisioncolor=<!-- blank=gray; or color of darkvision --> | ||
|trait1name=<!-- the name of the first custom racial trait of the race --> | |trait1name=<!-- the name of the first custom racial trait of the race --> | ||
|trait1desc=<!-- mechanics and rules of the | |trait1desc=<!-- mechanics and rules of the trait. NOTE: pointers will not have trait descriptions --> | ||
|trait2name=<!-- as 1 above --> | |trait2name=<!-- as 1 above --> |
Revision as of 16:54, 12 April 2020
Description The 5e Racial Traits is used on articles that describe a playable race in 5th edition.
Syntax
{{5e Racial Traits |racename= |sorttext= |abilitynote= <!--blank, note such as Choice of--> |str= |dex= |con= |int= |wis= |cha= |age=<!-- the age that the race reaches adulthood, and life expectancy --> |alignment=<!-- the most common alignments of the race, and a short reason why --> |sizedesc=<!-- the average height of the race --> |size=<!-- size category of the race, like "Medium" --> |speed=<!-- base speed of the race, as a number like "30" --> |speedtype=<!-- blank; or movement type if not walking --> |additionalspeeds=<!-- any additional movement types that the race has --> |darkvisionfluff=<!-- blank=no darkvision; or the reason why your race has darkvision.--> |darkvisiondist=<!-- blank=30 feet; or distance of darvision --> |darkvisioncolor=<!-- blank=gray; or color of darkvision --> |trait1name=<!-- the name of the first custom racial trait of the race --> |trait1desc=<!-- mechanics and rules of the trait. NOTE: pointers will not have trait descriptions --> |trait2name=<!-- as 1 above --> |trait2desc=<!-- as 1 above --> |trait3name=<!-- as 1 above --> |trait3desc=<!-- as 1 above --> |trait4name=<!-- as 1 above --> |trait4desc=<!-- as 1 above --> <!-- this template supports additional traits, up to trait20name and trait20desc. add as many as you need --> |languages=<!-- languages that you can speak, read, and write. defaults to "Common"--> |languagedesc=<!-- a description of the racial language, options or descriptions --> |subrace=<!-- y or blank --> |summary= }}
Add'l Parameters
|canon= <!--blank, true if published by [[WotC]]--> |pointer= <!--blank, only used in pointers--> |hidden= <!--blank, admin use only--> |ua= <!--blank, true if unearthed arcana-->
Example
{{5e Racial Traits |racename=Foo |sorttext= |abilitynote= <!--blank, note such as Choice of--> |str=+1 |dex=+2 |con= |int= |wis= |cha= |age=The foo mature at 100 and live an average of 1 year past that. |alignment=Foos tend toward neutrality. |size=Medium <!--size of your race (small, medium, large)--> |sizedesc= Foos are slightly shorter and broader than humans. |speed=30<!-- base speed of the race, as a number like "30" --> |speedtype=<!-- blank; or movement type if not walking --> |additionalspeeds=<!-- any additional movement types that the race has --> |darkvisionfluff=<!-- blank=no darkvision; or the reason why your race has darkvision.--> |darkvisiondist=<!-- blank=30 feet; or distance of darvision --> |darkvisioncolor=<!-- blank=gray; or color of darkvision --> |trait1name=Fooishness <!--name of 1st trait--> |trait1desc=A foo may reroll any {{SRD5|Wisdom}} check or save. |trait2name=Barrishness <!--name of 2nd trait--> |trait2desc=The foo can use a {{srd5lc|Bonus Action}} to bar any creature from approaching within 10 feet of it. The target creatures may make a {{SRD5|Wisdom}} {{srd5lc|Saving Throw}} ({{SRD5|DC}} 14) to overcome this effect. |languages=Foos speak {{SRD5|Common}} and one other language of their choice. |languagedesc=<!-- a description of the racial language, options or descriptions --> |subrace=y |summary=Race of Foos. }}
produces:
name missing
- Creature Type. Humanoid
- Ability Score Increase. Strength +1, Dexterity +2
- Age. The foo mature at 100 and live an average of 1 year past that.
- Alignment. Foos tend toward neutrality.
- Size. Foos are slightly shorter and broader than humans. Your size is Medium.
- Speed. Your base speed is 30 feet.
- Fooishness. A foo may reroll any Wisdom check or save.
- Barrishness. The foo can use a bonus action to bar any creature from approaching within 10 feet of it. The target creatures may make a Wisdom saving throw (DC 14) to overcome this effect.
- Languages. You can speak, read, and write Foos speak Common and one other language of their choice.
Template Attribution
Template is modified from dnd-wiki.com