SRD5:Boar: Difference between revisions
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|hd=2d8+2 <!--10d8, 4d12, etc.--> | |hd=2d8+2 <!--10d8, 4d12, etc.--> | ||
|speed=40 ft. | |speed=40 ft. | ||
|movetype= | |movetype=Walk | ||
|str=13 | |str=13 | ||
|dex=11 | |dex=11 |
Revision as of 20:08, 26 March 2020
Boar | ||||||||||||
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Medium Beast (Boars), Unaligned | ||||||||||||
Armor Class: 11 (natural armor) | ||||||||||||
Hit Points: 11 (2d8+2) | ||||||||||||
Speed: 40 ft. | ||||||||||||
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Senses: passive perception 9 | ||||||||||||
Languages: — | ||||||||||||
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesCharge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone. ActionsTusk. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) slashing damage. |
Sources
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Monster data +
Boar (Sort Text: Boar 5e, Size: Medium, Type: Beast, Subtypes: Swine, Alignment: Unaligned, HP: 11, Movement Type: Walk, CR: 1/4, Features: Charge • Relentless • Tusk, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 • SRD-CC v5.1)