5e:Rule Tip/Resistance: Difference between revisions
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'''Rule Tip: Resistance:'''<br /> | |||
When you have {{srd5lc|Resistance}} to a {{srd5lc|Damage Type}}, that damage is halved against you. Here’s the order that you apply modifiers to a type of damage: (1) any relevant damage {{srd5lc|Immunity}}, (2) any addition or subtraction to the damage, (3) a relevant damage resistance, and then (4) a relevant damage {{srd5lc|Vulnerability}}. | When you have {{srd5lc|Resistance}} to a {{srd5lc|Damage Type}}, that damage is halved against you. Here’s the order that you apply modifiers to a type of damage: (1) any relevant damage {{srd5lc|Immunity}}, (2) any addition or subtraction to the damage, (3) a relevant damage resistance, and then (4) a relevant damage {{srd5lc|Vulnerability}}. | ||
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Revision as of 10:36, 9 April 2020
< Rule Tip
Rule Tip: Resistance:
When you have resistance to a damage type, that damage is halved against you. Here’s the order that you apply modifiers to a type of damage: (1) any relevant damage immunity, (2) any addition or subtraction to the damage, (3) a relevant damage resistance, and then (4) a relevant damage vulnerability.
Sources and Notes
- Ben Petrisor, et. al.. UA 2020 Subclasses Part 3 (5e 2014) (2020-02-24). Wizards of the Coast.