SRD5:Basilisk: Difference between revisions

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|languages= <!--Common, Goblin, None, etc.-->
|languages= <!--Common, Goblin, None, etc.-->
|cr=3 <!--Challenge Rating-->
|cr=3 <!--Challenge Rating-->
|xp=700 <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|qualities=
|npc=true
{{5e Ability|Petrifiying Gaze|If a creature starts its turn within 30 feet of the basilisk and the two of them can see each other, the basilisk can force the creature to make a {{SRD5|DC}} 12 {{SRD5|Constitution}} {{srd5lc|Saving Throw}} if the basilisk isn’t {{srd5lc|Incapacitated}}. On a failed save, the creature magically begins to turn to stone and is {{srd5lc|Restrained}}. It must repeat the saving throw at the end of its next {{srd5lc|Turn}}. On a success, the effect ends. On a failure, the creature is {{srd5lc|Petrified}} until freed by the ''{{srd5lc|Greater Restoration}}'' spell or other magic.  
|summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
 
|feature1=Petrifying Gaze
|flimit1=
|fdesc1=If a creature starts its turn within 30 feet of the basilisk and the two of them can see each other, the basilisk can force the creature to make a {{SRD5|DC}} 12 {{SRD5|Constitution}} {{srd5lc|Saving Throw}} if the basilisk isn’t {{srd5lc|Incapacitated}}. On a failed save, the creature magically begins to turn to stone and is {{srd5lc|Restrained}}. It must repeat the saving throw at the end of its next {{srd5lc|Turn}}. On a success, the effect ends. On a failure, the creature is {{srd5lc|Petrified}} until freed by the ''{{srd5lc|Greater Restoration}}'' spell or other magic.  


A creature that isn’t {{srd5lc|Surprise}}d can avert its eyes to avoid the saving throw at the start of its turn. If it does so, it can’t see the basilisk until the start of its next turn, when it can avert its eyes again. If it looks at the basilisk in the meantime, it must immediately make the save.  
A creature that isn’t {{srd5lc|Surprise}}d can avert its eyes to avoid the saving throw at the start of its turn. If it does so, it can’t see the basilisk until the start of its next turn, when it can avert its eyes again. If it looks at the basilisk in the meantime, it must immediately make the save.  


If the basilisk sees its reflection within 30 feet of it in {{srd5lc|Bright Light}}, it mistakes itself for a rival and targets itself with its gaze.}}
If the basilisk sees its reflection within 30 feet of it in {{srd5lc|Bright Light}}, it mistakes itself for a rival and targets itself with its gaze.


|actions=
|action1=Bite
{{5e Ability|Bite|''Melee Weapon Attack:''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 10 (2d6+3) {{srd5lc|Piercing}} damage plus 7 (2d6) {{srd5lc|Poison}} damage.}}
|alimit1=
|reaction=
|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 10 (2d6+3) {{srd5lc|Piercing}} damage plus 7 (2d6) {{srd5lc|Poison}} damage.
|legendary=
}}
}}
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{{5e Monster Data}}
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[[Category:SRD5 Monsters]]
[[Category:SRD5 Monsters]]
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Revision as of 19:07, 7 March 2020

DnD Basilisk
By LadyofHats (Own work) [CC0], via Wikimedia Commons
Public Domain Image
Image not part of the SRD
Basilisk (NPC)
Medium Monstrosity , Unaligned
Armor Class: 15 (natural armor)
Hit Points: 52 (8d8+16)
Speed: 20 ft.
Str Dex Con Int Wis Cha
16 (+3) 8 (-1) 15 (+2) 2 (-4) 8 (-1) 7 (-2)
Senses: Darkvision 60 ft., passive perception
Languages:
Challenge: 3 (700 xp)Proficiency Bonus (PB): +2

Features

Petrifying Gaze. If a creature starts its turn within 30 feet of the basilisk and the two of them can see each other, the basilisk can force the creature to make a DC 12 Constitution saving throw if the basilisk isn’t incapacitated. On a failed save, the creature magically begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified until freed by the greater restoration spell or other magic.

A creature that isn’t surprised can avert its eyes to avoid the saving throw at the start of its turn. If it does so, it can’t see the basilisk until the start of its next turn, when it can avert its eyes again. If it looks at the basilisk in the meantime, it must immediately make the save.

If the basilisk sees its reflection within 30 feet of it in bright light, it mistakes itself for a rival and targets itself with its gaze. 

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) piercing damage plus 7 (2d6) poison damage.

Sources


Back to Main PageDnD5x5e (2014)SRD5Monster

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Monster data +

Basilisk (Sort Text: Basilisk 5e, Size: Medium, Type: Monstrosity, Alignment: Unaligned, HP: 52, CR: 3, Features: Petrifying Gaze Bite, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 SRD-CC v5.1)

SRD-OGL v5.1, SRD-CC v5.1 Contrigubtions +

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