SRD5:Ring of the Ram: Difference between revisions
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Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{SRD5|Magic Ring}}}}</div> <div class="notice"></div> <div class="badge">{{5esrd}}</div> <div class="gi-main"> {{..." |
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<div class="bctop">{{backto|{{SRD5|Magic | <div class="bctop">{{backto|{{SRD5|Magic Item}}}}</div> | ||
<div class="notice"></div> | <div class="notice"></div> | ||
<div class="badge">{{5esrd}}</div> | <div class="badge">{{5esrd}}</div> | ||
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{{5e Magic Item | {{5e Magic Item | ||
|name= | |name=Robe of Eyes <!-- name of magic item --> | ||
|sorttext= <!--blank, or category sort--> | |sorttext= <!--blank, or category sort--> | ||
|refs={{SRD5ref}} | |refs={{SRD5ref}} | ||
|type= | |canon=true | ||
|type=Wondrous Item <!-- Weapon, Armor, Wondrous Item, Staff, Wand --> | |||
|typenote= <!-- Note following type. ex. ammunition --> | |typenote= <!-- Note following type. ex. ammunition --> | ||
|rarity=Rare <!-- Common, Uncommon, Rare, Very Rare, Legendary --> | |rarity=Rare <!-- Common, Uncommon, Rare, Very Rare, Legendary --> | ||
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|attunement=y <!-- Yes if requires attunement, otherwise blank --> | |attunement=y <!-- Yes if requires attunement, otherwise blank --> | ||
|attunementnote= <!--blank, unless restriction on attunement--> | |attunementnote= <!--blank, unless restriction on attunement--> | ||
|charges= | |charges= <!-- # of charges or uses, otherwise blank --> | ||
|magicbonus= <!-- blank; or +1, +2, +3 --> | |magicbonus= <!-- blank; or +1, +2, +3 --> | ||
|desc=This robe is adorned with eyelike patterns. While you wear the robe, you gain the following benefits: | |||
|desc=This | * The robe lets you see in all directions, and you have {{srd5lc|Advantage}} on {{SRD5|Wisdom}} ({{SRD5|Perception}}) {{srd5lc|Check}}s that rely on sight. | ||
* You have {{srd5lc|Darkvision}} out to a range of 120 feet. | |||
* You can see {{srd5lc|Invisible}} creatures and objects, as well as see into the {{SRD5|Ethereal Plane}}, out to a range of 120 feet. | |||
The eyes on the robe can’t be closed or averted. Although you can close or avert your own eyes, you are never considered to be doing so while wearing this robe. | |||
A {{5espell|Light}} {{srd5lc|Spell}} cast on the robe or a {{5espell|Daylight}} spell cast within 5 feet of the robe causes you to be {{srd5lc|Blinded}} for 1 {{srd5lc|Minute}}. At the end of each of your {{srd5lc|Turn}}s, you can make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}} ({{SRD5|DC}} 11 for light or DC 15 for daylight), ending the blindness on a success. | |||
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==Sources and Notes== | ==Sources and Notes== | ||
<references /> | <references /> | ||
{{SRD5 Footer|Magic | {{SRD5 Footer|Magic Item}} | ||
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Revision as of 11:20, 22 December 2021
Robe of Eyes [SRD5 OGL/CC-BY] [1]
Magic Wondrous Item, rare (requires attunement)
This robe is adorned with eyelike patterns. While you wear the robe, you gain the following benefits:
- The robe lets you see in all directions, and you have advantage on Wisdom (Perception) checks that rely on sight.
- You have darkvision out to a range of 120 feet.
- You can see invisible creatures and objects, as well as see into the Ethereal Plane, out to a range of 120 feet.
The eyes on the robe can’t be closed or averted. Although you can close or avert your own eyes, you are never considered to be doing so while wearing this robe.
A light spell cast on the robe or a daylight spell cast within 5 feet of the robe causes you to be blinded for 1 minute. At the end of each of your turns, you can make a Constitution saving throw (DC 11 for light or DC 15 for daylight), ending the blindness on a success.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑
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