5e:Gnolloch Bandit NPC: Difference between revisions
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|perception=11 <!--Passive Perception bonus; +5--> | |perception=11 <!--Passive Perception bonus; +5--> | ||
|languages={{SRD5|Common}}, {{SRD5|Language#Gnoll|Gnoll}} | |languages={{SRD5|Common}}, {{SRD5|Language#Gnoll|Gnoll}} | ||
|habitat=Arctic, Coastal, Forest, Grassland, Hill | |||
|cr=1/8 <!--Prof: +4 --> | |cr=1/8 <!--Prof: +4 --> | ||
|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
Latest revision as of 09:03, 28 December 2023
< Gnolloch
| Gnolloch Bandit or Pirate (NPC) [1] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Humanoid (Gnolls, Gnollochs), Any Non-Lawful Alignment | ||||||||||||
| Armor Class: 12 (studded leather) | ||||||||||||
| Hit Points: 9 (2d8) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
| ||||||||||||
| Skills: Survival +3 | ||||||||||||
| Senses: darkvision 60', passive perception 11 | ||||||||||||
| Languages: Common, Gnoll | ||||||||||||
| Habitat: Arctic, Coastal, Forest, Grassland, Hill | ||||||||||||
| Challenge: 1/8 (25 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesClear Minded. The gnolloch has advantage on saving throws against being charmed or frightened. ActionsScimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6+1) slashing damage. |