5e:Dragon Turtle/Lair Actions: Difference between revisions
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|monster=Dragon Turtle | |monster=Dragon Turtle | ||
|type=Dragon | |type=Dragon | ||
|refs=<ref>{{pub|FToD}} p.111-113 (used under 'fair use' clause).</ref> | |||
|lairdesc={{refstart}}Dragon turtles make their lairs in underwater caves and coral reefs. | |lairdesc={{refstart}}Dragon turtles make their lairs in underwater caves and coral reefs. | ||
|lairaction1='''Blasting Current.''' | |lairaction1='''Blasting Current.''' | ||
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|regional3='''Hot Water.''' | |regional3='''Hot Water.''' | ||
|regional4= | |regional4= | ||
|ondeath=If the dragon dies, these effects fade over the course of 1d10 days. | |ondeath=If the dragon dies, these effects fade over the course of 1d10 days.<noinclude> | ||
==Sources and Notes== | ==Sources and Notes== | ||
<references /> | <references /> | ||
</noinclude> |
Revision as of 09:46, 28 January 2024
{{5e Lair |monster=Dragon Turtle |type=Dragon |refs=[1] |lairdesc= Dragon turtles make their lairs in underwater caves and coral reefs. |lairaction1=Blasting Current. |lairaction2=Entangling Kelp. |lairaction3=Steam Eruption. |lairaction4= |lairaction5= |regiondesc=The region surrounding a legendary dragon turtle's lair is altered by the dragon's magic, creating one or more of the following effects: |regional1=Diverting Currents. |regional2=Elemental Portals. |regional3=Hot Water. |regional4= |ondeath=If the dragon dies, these effects fade over the course of 1d10 days.