DnD:Astral Plane: Difference between revisions
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Wildspace and the Astral Sea together comprise the Astral Plane.<ref name="aag" /> | Wildspace and the Astral Sea together comprise the Astral Plane.<ref name="aag" /> | ||
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<ref name="dmg5e24.184">{{Cite Pub|Dungeon Master's Guide (5e24)|pages=184}} Licensed: © Wizards of the Coast.</ref> The Astral Plane is a realm of thought and dream, where visitors travel as disembodied souls to reach the Outer Planes. It is a great silvery sea, the same above and below, with swirling wisps of white and gray streaking among motes of light—the distant stars of far-flung Wildspace systems. Most of the Astral Sea is a vast, empty expanse. Visitors occasionally stumble upon the petrified corpse of a dead god or other chunks of rock drifting forever in the silvery void. Much more commonplace are color pools—magical pools of colored light that flicker like radiant, spinning coins. | <ref name="dmg5e24.184">{{Cite Pub|Dungeon Master's Guide (5e24)|pages=184}} Licensed: © Wizards of the Coast.</ref> The Astral Plane is a realm of thought and dream, where visitors travel as disembodied souls to reach the Outer Planes. It is a great silvery sea, the same above and below, with swirling wisps of white and gray streaking among motes of light—the distant stars of far-flung Wildspace systems. Most of the Astral Sea is a vast, empty expanse. Visitors occasionally stumble upon the petrified corpse of a dead god or other chunks of rock drifting forever in the silvery void. Much more commonplace are color pools—magical pools of colored light that flicker like radiant, spinning coins. | ||
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<ref name="dmg5e24.186" /> As a realm of thought, memory, and dream, the Astral Plane can also be an adventure destination. Characters might try to plumb the crystallized thoughts of dead gods or sift information from the torrent of a psychic wind. Or they could face Astral manifestations of their own memories, fears, and dreams. | <ref name="dmg5e24.186" /> As a realm of thought, memory, and dream, the Astral Plane can also be an adventure destination. Characters might try to plumb the crystallized thoughts of dead gods or sift information from the torrent of a psychic wind. Or they could face Astral manifestations of their own memories, fears, and dreams. | ||
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Latest revision as of 06:52, 11 January 2026
< Plane
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See Astral Plane (disambiguation)
See Astral Plane (disambiguation)
Lore
The Astral Plane is the realm of thought and dream, where visitors travel as disembodied souls to reach the planes of the divine and demonic. It is a great, silvery sea, the same above and below, with swirling wisps of white and gray streaking among motes of light resembling distant stars. Erratic whirlpools of color flicker in midair like spinning coins. Occasional bits of solid matter can be found here, but most of the Astral Plane is an endless, open domain.
Wildspace and the Astral Sea together comprise the Astral Plane.[2]
Sources and Notes
- SRD5:
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- Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)Licensed: CC-BY.
- Cite error: Invalid
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